Starbound

Starbound

Add Pipes liquid flow
20 条留言
LESSLETHAL04 2024 年 6 月 11 日 上午 3:05 
Mod no longer works
Juroguy Johnson 2022 年 7 月 9 日 上午 11:43 
It does work fyi
VoydFox 2021 年 9 月 22 日 上午 10:03 
To answer your Questions, i play with around 100 Mods, newest version.
this mod works Perfectly, i see no glitches, missfunctions ect...
Erazil  [作者] 2021 年 9 月 19 日 下午 1:34 
@Juroguy Johnson; Hi, seriously I don't know, it's been a long time since I played Starbound, but I don't think the game mechanics have fundamentally changed to the point of breaking this mod, I could be wrong.

Now it is possible that there is incompatibility with other mods if the modder used the same material id as me ( the range of reserved/used material id was declared on the official wiki even before the release of this mod, see link in mod description) so if this is the case you have to see that with the modder who didn't take into consideration the already used material id)
Juroguy Johnson 2021 年 9 月 19 日 下午 12:54 
Does it still work?
VoydFox 2020 年 5 月 8 日 下午 12:11 
good :D
Erazil  [作者] 2018 年 8 月 2 日 上午 11:24 
in backround is usefull for make a Spillway ;) .
Erazil  [作者] 2018 年 8 月 1 日 下午 4:57 
I don't know, I don't use franckin' universe when I play starbound.
Erazil  [作者] 2017 年 10 月 27 日 下午 12:40 
@MasterOfBacon : i am not sure i good understand your message ...(sorry my english is very bad )
remove all pipe of this mod in the world before uninstall this mod
normaly if you dont use in your worlds the tiles of this mod you can uninstall without crash

i am not sure but if my memorie is good when you use a tiles in your world and this tiles not exist (because you have remove a mod for exemple) the first run crash but if you run a second time starbound as remove in world all tiles missing and game not crash .... but maybe i wrong ...
MasterOfBacon 2017 年 10 月 27 日 上午 11:46 
it wont let me uninstall though cause when I do it crashes without this installed ,if I wanted to go back to the other pipe mod I have to keep this but oh well :)
MasterOfBacon 2017 年 10 月 25 日 下午 1:01 
oh wow thank you very much :) I totally understand now

Erazil  [作者] 2017 年 10 月 25 日 上午 10:22 
@MasterOfBacon : this mod is not a liquid transfer system, it just change the property of the block to allow the liquid to pass through, if the block is placed on the forground it can give the illusion but just because every block lets the liquid pass if it is put in background the liquid disappears (as when removing a block on the backround while there is a liquid on the forground)

my english is very bad look here for better explain
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=745399025

if you looking a real transfert system with pipe look here http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=745573454
(another exsit :) )
MasterOfBacon 2017 年 10 月 24 日 下午 3:59 
I unsubbed and it broke my game too :(
MasterOfBacon 2017 年 10 月 24 日 下午 3:33 
basically it does not work and just acts as a single drainage block and I will sub when its fixed but I really like your idea of having two different pipes one that works as decoration and one that acts as a utility item sorry for spelling errors :)
MasterOfBacon 2017 年 10 月 24 日 下午 3:29 
I made an entire pipe system and the water just hits the first pipe on the system and goes through it like its drainage block or something it does not go through the entire length of the pipe just the first pipe so out of 100 pipe blocks only one of them gets used whatever the water hits first
MasterOfBacon 2017 年 10 月 24 日 下午 3:28 
I seem to have a problem the water just goes through the one block and does not transfer through a pipe system it only acts as a single block which means I can not transfer water to another system with the pipes
Erazil  [作者] 2017 年 8 月 28 日 上午 4:49 
@Xaliber : Totally forget, done thanks
Xaliber 2017 年 8 月 28 日 上午 4:43 
Hello Erazil, don't forget to update the tile IDs and link to your mod. :) https://starbounder.org/Modding:Materials:Mods

Thanks for the mod btw!
Erazil  [作者] 2017 年 8 月 25 日 上午 6:33 
sorry my english is bad but if i have understand your answer

my mod add 2 new material in game :
" Heavy Pipe (wf) " ( learn when acquire a Heavy Pipe )
" Sewer Pipe (wf) " ( learn when acquire a Sewer Pipe )

the skin of this material is the same of original ( not the icon in inventory )

i use patch method on the Heavy Pipe and Sewer Pipe for add the learnBlueprintsOnPickup
and is compatible with another mod add a learnBlueprintsOnPickup at this meterial if is loaded beffore my mod ( if is loaded after i can't control the result)

i hope that answers your question :)
Rathlon Tobias Riverwind 2017 年 8 月 25 日 上午 6:14 
Will this add a pipe that is named liquid pipe or another name that will make it eaier to id between the normal copper heavy pipe and your modded one?