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报告翻译问题






this mod works Perfectly, i see no glitches, missfunctions ect...
Now it is possible that there is incompatibility with other mods if the modder used the same material id as me ( the range of reserved/used material id was declared on the official wiki even before the release of this mod, see link in mod description) so if this is the case you have to see that with the modder who didn't take into consideration the already used material id)
remove all pipe of this mod in the world before uninstall this mod
normaly if you dont use in your worlds the tiles of this mod you can uninstall without crash
i am not sure but if my memorie is good when you use a tiles in your world and this tiles not exist (because you have remove a mod for exemple) the first run crash but if you run a second time starbound as remove in world all tiles missing and game not crash .... but maybe i wrong ...
my english is very bad look here for better explain
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=745399025
if you looking a real transfert system with pipe look here http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=745573454
(another exsit :) )
Thanks for the mod btw!
my mod add 2 new material in game :
" Heavy Pipe (wf) " ( learn when acquire a Heavy Pipe )
" Sewer Pipe (wf) " ( learn when acquire a Sewer Pipe )
the skin of this material is the same of original ( not the icon in inventory )
i use patch method on the Heavy Pipe and Sewer Pipe for add the learnBlueprintsOnPickup
and is compatible with another mod add a learnBlueprintsOnPickup at this meterial if is loaded beffore my mod ( if is loaded after i can't control the result)
i hope that answers your question :)