Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta






Really?
Why does the crystal trap no longer hurt enemies?
Is There A Version Of This Downloadable Off Of Steam?
Cant Use The Nexus, And I Cant Use The Starbound Website.
nevermind, wrong trap.
The command needs to be done in admin mode, which you can turn on by typing /admin
[Error] Could not apply patch from file /player.config.patch in source: S:\SteamLibrary\steamapps\workshop\content\211820\1101667119\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'tier2' in pathApply("/defaultBlueprints/tier2/-")
I have access to the old Jelly boss and Peanut Butter Trap files.
now it's.. .. mm.. just a matter of seeing if I can get them to work on 1.3 ^.^'
FU /does/ have a Jelly Boss of it's own, but that'd likely be stealing unless literally nothing abou the jelly boss is changed there. (In that case, all I need is a reference to make my own boss spawner, and I can do the rest myself e.e)
If by any chance I could get you the files for the trap, think you'd add it in? (Or would even be allowed to?)
Would've been nice as a little momento, though perfectly understandable as it'd have no real function ^.^'
I won't have use of this mod personally but thank you for uploading it! It looks really nice and useful!
@Davi de Assis Some of them can be turned on and of, some can't. Some like the wall bomb don't work at all unless they are activited through a wire.
@Anubis-Bastet I may try that out, but currently I'm working on other mods.
what s difference?