Starbound

Starbound

Trap Table: Craftable Traps
47 Komentar
SUIK IBUIK 11 Mar 2020 @ 2:34am 
oh, its these traps....well i guess some people could enjoy these too.....
Legion 18 Mei 2019 @ 2:35pm 
Perfect mod if you're trying to do a build and ♥♥♥♥ over a friend. ;)
Winter29 11 Feb 2019 @ 11:50am 
@Cynic
Really?
Madelyn  [pembuat] 11 Feb 2019 @ 8:31am 
@SSJMichael84 As far as I know, none of the traps hurt enemies at any point in time. If the trap is supposed to, this mod shouldn't be effecting it since the traps themselves are completely untouched.
Winter29 10 Feb 2019 @ 11:28pm 
@Cynic
Why does the crystal trap no longer hurt enemies?
Link117 30 Jan 2019 @ 1:09pm 
@indeepj what do you think this pag is for just commets? theres a button at the top of the pag that lets you download it
indeepj 7 Nov 2018 @ 3:13pm 
Hey Uh
Is There A Version Of This Downloadable Off Of Steam?
Cant Use The Nexus, And I Cant Use The Starbound Website.
Comedian 18 Sep 2018 @ 2:16pm 
最好的Mod之一
adgkjdnabgn dlaga 11 Mar 2018 @ 6:48pm 
They don't appear to damage enemies, oh well.
TheDestroyer 3 Feb 2018 @ 3:27am 
Traps are ♥♥♥, lmao
Amy 9 Jan 2018 @ 8:54am 
could you add the laser from the scorched cities [starbounder.org] into this? it's really useful.
Moss 1 Jan 2018 @ 8:00pm 
but can i spawn myself a





nevermind, wrong trap.
Dawson Prime 3 Des 2017 @ 1:50pm 
Traps are ♥♥♥
Madelyn  [pembuat] 8 Nov 2017 @ 8:18am 
You can spawn it in with /spawnitem traptable
The command needs to be done in admin mode, which you can turn on by typing /admin
♠Meillohi♠ 7 Nov 2017 @ 4:07pm 
how do i spawn it in? i cant find it

Ickura 30 Okt 2017 @ 6:45pm 
too bad they don't work on monsters :(
fisherr 11 Okt 2017 @ 8:01am 
thanks
Madelyn  [pembuat] 10 Okt 2017 @ 2:57pm 
Probably, but not me, my knowledge of modding is really limited.
fisherr 10 Okt 2017 @ 9:28am 
But really, can somebody make a mod that makes mobs and npcs damaged by traps?
Madelyn  [pembuat] 9 Okt 2017 @ 11:03am 
There's the third. "funny joke"
fisherr 9 Okt 2017 @ 10:57am 
This mod is ♥♥♥
Madelyn  [pembuat] 16 Sep 2017 @ 12:05pm 
Ayyyy, there's the second one! Very original joke you got there!
Nachiroux 16 Sep 2017 @ 9:04am 
Daily reminder that traps are ♥♥♥.
socom55 13 Sep 2017 @ 3:05pm 
ok
Madelyn  [pembuat] 13 Sep 2017 @ 11:00am 
@Socom55 I don't really do non steam versions, sorry.
socom55 13 Sep 2017 @ 9:18am 
is there going to be a non steam vershion
Madelyn  [pembuat] 11 Agu 2017 @ 3:25am 
@Alb The issue should be fixed now, turns out I had accidentally referenced an array in the patch that didn't exist. If the error is still there just let me know.
Madelyn  [pembuat] 11 Agu 2017 @ 3:12am 
@Alb I'll try and check it out
лисзваве 11 Agu 2017 @ 2:52am 
IT'S A TRAP!
Alb 10 Agu 2017 @ 9:13pm 
Getting tons of errors being thrown by this mod. Game runs fine though, but when I check the starbound.log I constantly come across these:

[Error] Could not apply patch from file /player.config.patch in source: S:\SteamLibrary\steamapps\workshop\content\211820\1101667119\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'tier2' in pathApply("/defaultBlueprints/tier2/-")
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 9 Agu 2017 @ 10:05am 
Update: I have them.

I have access to the old Jelly boss and Peanut Butter Trap files.

now it's.. .. mm.. just a matter of seeing if I can get them to work on 1.3 ^.^'
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 9 Agu 2017 @ 9:44am 
I do have two old versions, though one of them unpacks it's assets incorrectly and won't actually give me anything useful.

FU /does/ have a Jelly Boss of it's own, but that'd likely be stealing unless literally nothing abou the jelly boss is changed there. (In that case, all I need is a reference to make my own boss spawner, and I can do the rest myself e.e)
SandTag 9 Agu 2017 @ 9:27am 
youd need an old version, just pull it over, (legit copy paste = win) it might need a little rounding off but it would probably work, same with dopler and the classic dreadwing/bonedragon
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 9 Agu 2017 @ 9:25am 
Hmm... I see.. I'll see what I can do, hopefully I can pull some wizardry.
Madelyn  [pembuat] 9 Agu 2017 @ 9:20am 
Yeah, I'd be able to put the files in, but there's no guarantee that they would work. I'd need the files for the object itself, as well as the boss' AI files.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 9 Agu 2017 @ 8:35am 
@[Edgy Name]
If by any chance I could get you the files for the trap, think you'd add it in? (Or would even be allowed to?)
SandTag 9 Agu 2017 @ 4:46am 
TCS still works, but this has more things, and more things is GOOD
Madelyn  [pembuat] 9 Agu 2017 @ 4:21am 
I'd love to, but the peanut butter trap doesn't exist in the files any more, so I can't add it in.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 8 Agu 2017 @ 5:49pm 
Disappointed that there isn't a reference to the old SB boss summon trap that summoned king jelly.

Would've been nice as a little momento, though perfectly understandable as it'd have no real function ^.^'

I won't have use of this mod personally but thank you for uploading it! It looks really nice and useful!
Madelyn  [pembuat] 7 Agu 2017 @ 9:58am 
Haha, knew that comment was coming.
[MILA] INSAne_DrUNkard 7 Agu 2017 @ 4:14am 
Traps are ♥♥♥. ::::}
Madelyn  [pembuat] 6 Agu 2017 @ 1:21am 
@*Yuki* Oh, I didn't even know that mod existed. whoops XD
@Davi de Assis Some of them can be turned on and of, some can't. Some like the wall bomb don't work at all unless they are activited through a wire.
@Anubis-Bastet I may try that out, but currently I'm working on other mods.
Laharl 5 Agu 2017 @ 9:34pm 
Thanks for the update, yo! Looks good! Planning on adding any of your own traps? Could make some awesome stuff.
SMB128 5 Agu 2017 @ 7:36pm 
@*Yuki* for one, it's not outdated xP
76561198029797964 5 Agu 2017 @ 3:32pm 
The traps can be turned on/off with the wiring function if I link it to any switch?
Athens 5 Agu 2017 @ 3:26pm 
the hunter lends a trap for his prey*gets run over by a boulder trap*AHHHHHHH x-x