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The base puzzle is of course a banger so I can’t dislike this too much, but I’m not too fond of overly-large chambers like this. I do appreciate the slightly improved clarity, but then you can hardly see the button to spawn the second cube unless you look around, which wasn’t needed in the original, and even with its signage I wasn’t really sure what it did because the cube dropper is completely hidden. I wanna say there was an exploit in the original and that this one fixes but I’m not sure, I might be misremembering the puzzle. I certainly don’t know the specific exploit but I remember finding a cheesy way to solve it or something :P
Difficulty: 3.75/10 (on a replay only, higher for the uninitiated)
Enjoyed: 7/10
@Chariot_Rider The map has had an update to fix some of the issues I've seen pop up more recently, though unfortunately I couldn't fix the problematic laser pointing. If I change the cube button to a regular button to make the laser pointing less finicky, the cube doesn't stay on the button when your respawn it . Hopefully it's at least a bit better now :)
https://youtu.be/0R8AR_0wvVk