安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2561529858
Hope it helps anyone!
No Kid involved on that side of the mod.
or is this mod abandoned?
your_game_version"/Defs/ThingDefs_Misc/Apparel_Avali_Head.XML -> Apparel_Avali_Head.xml
For RimWorldLinux files with .XML and .xml is different things... Thats weird... VERY WEIRD...
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1874644848
https://pastebin.com/41RXwivc
https://pastebin.com/8sqghBe7
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()
Could not resolve cross-reference to Verse.ThingDef named Apparel_HatLadies
Could not resolve cross-reference to Verse.ThingDef named Apparel_HatTop
Could not resolve cross-reference to Verse.ThingDef named Apparel_Coronet
Could not resolve cross-reference to Verse.ThingDef named Apparel_Crown (w
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
Alien race successfully completed 136 patches with harmony.
Whats this mean? Or do I simply ignore it?
Avali can be naked, and they will only need to worry about the normal dangers on the Rim (heat, knives, bullets, mechanoids, insects, organ harvesters, etc)
Avali sometimes doesn't slaughter animals on the map, don't want to farm or something else.
I got an debug log, maybe it helps.
https://pastebin.com/2c96LPZa
Thankyou for the heads up on this, I'll see if there are any options to correct it, or if the seperate tech trees will cause too many problems.