安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2561529858
Hope it helps anyone!
No Kid involved on that side of the mod.
or is this mod abandoned?
your_game_version"/Defs/ThingDefs_Misc/Apparel_Avali_Head.XML -> Apparel_Avali_Head.xml
For RimWorldLinux files with .XML and .xml is different things... Thats weird... VERY WEIRD...
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1874644848
https://pastebin.com/41RXwivc
https://pastebin.com/8sqghBe7
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()
Could not resolve cross-reference to Verse.ThingDef named Apparel_HatLadies
Could not resolve cross-reference to Verse.ThingDef named Apparel_HatTop
Could not resolve cross-reference to Verse.ThingDef named Apparel_Coronet
Could not resolve cross-reference to Verse.ThingDef named Apparel_Crown (w
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
Alien race successfully completed 136 patches with harmony.
Whats this mean? Or do I simply ignore it?
Avali can be naked, and they will only need to worry about the normal dangers on the Rim (heat, knives, bullets, mechanoids, insects, organ harvesters, etc)
Avali sometimes doesn't slaughter animals on the map, don't want to farm or something else.
I got an debug log, maybe it helps.
https://pastebin.com/2c96LPZa
Thankyou for the heads up on this, I'll see if there are any options to correct it, or if the seperate tech trees will cause too many problems.