Age of Empires II (2013)

Age of Empires II (2013)

Ancient Tower Defense [REMASTER]
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更新于:2020 年 5 月 16 日 下午 2:19

更新于:2019 年 1 月 25 日 下午 1:59

v21.4 changes

- Castle can now be purchased 90 minutes after the game started

- Warlord castle will be obtained 75 minutes after the game started

- Gate from 2nd store will open 75 minutes after the game started. It was 60 minutes before

The reason why i added this timers are because players were able to make their military units so OP in an early stage of the game

- Military units (Non-Heroes) have an initial 300AP when purchased except Goth Elite Rattan Archers. I thought of this idea taking in consideration that they cost too many times more than a tower (2,000 resources vs 175 resources)
This also applies to amazon archers once you have built all towers

- All civs can now purchase Rattan Archers as a Non-Hero Military Unit

- Fixed a bug in main store that didn't allow p1 to purchase military AP with 1 Queen

- Partially Fixed a bug with Rally Spell. When you first activate it, it initially gives +1000AP. The problem is that this doesn't apply to new towers/units created. When the spell ends, it takes back that 1000AP, so new units/towers will have -1000AP permanently. This is fixed for Military, unfortunatelly there is nothing i can do about towers. I suggest not using that spell (or Custom Spell 'Rally Towers') while you are building towers or purchasing units

- Fixed minor things like Objects, immortal hp units, names etc. Gaia Elite Rattan Archer from 2nd store won't die anymore

- Increased goth 50 Rattan Archers bonus from 10k to 20k Gold. Additionally if you get those 50 Rattan Archers before 15 minutes, you get an extra 20k Gold.
I'm still not very sure if 15 minutes is a proper time. Perhaps i will change it in future updates

- Purchasing AP from main store is now proportionally to the amount of Kings/Queens --> 1 Queen 120AP // 2 Queens 240AP // 3 Queens 360AP etc. Check the new values because i changed them all (I will probably change them again in future upgrades)

- Hero units now spawn with max Range

- Vikings: Instead of 2 free Haralds, they get 20 Heavy Crossbowmen (10 minutes after the game started)

- Hun extra Bonus: Final level starts 45s later

- Indian extra bonus: x2 Building Speed but start with only 1000 Stone

- Vietnamese: Researching Paper Money now gives everyone 1 Queen instead of 7500 Gold

- Aztec start with relic lvl 2 instead of lvl 1

- Celt: They start with all Classes and 1 Queen BUT no initial vills, no initial resources, no initial kings (regardless of difficulty), no accursed towers, no 1st panic, no spells, no custom spells

更新于:2019 年 1 月 6 日 上午 9:21

v21.3 changes

- Added some new units in some levels like 7-D and 8-E and 5-D.

- Goth changes:
* Rattan Archers now cost 175 F/W/G/S [Max 350].
* 300 Rattan Archers bonus was moved to 350.
* 400 Rattan Archers bonus was removed.
* They will no longer get 6k Gold at the beggining in exchange for the villagers.
* They will no longer get 2k Gold for choosing Engineering Class.
The reason i made this changes are because Goth don't use towers, meaning they were able to reach 32k AP sooner due to the fact that they only need to purchase Military AP.

- Main store has been reorganized.

- Imperial Age now cost 2 kings.

- You can now purchase resources with 2 and 3 queens (2 queens = 40k Food // 3 queens = 45k Stone ...).

- Changed "Exchange 10 Kings for 1 Queen". Instead, now you can buy gold the same way you do with other resources (2500 Gold 1 King [Max 3]) or (22,500 Gold 1 Queen [MAX 3]).
This means you won't be able to get Queens at the beginning of the game (Except for the Accursed tower bonus, Chinese bonus and Gambler bonus). Not until you activate them in 2nd store. The purpouse of this is to sell Queens in case you need kings and vice versa.

- Added in main store a multi resource purchase --> ~~ 1 King ~~ 666/666/500 F/W/S [Max 6 Kings] and ~~ 1 Queen ~~ 6666/6666/5000 F/W/S [Max 3 Queens].

- Repairer Villager can now only be purchased with 1 Queen and it shares the purchase area with building villager.

- Engineer building villagers now don't depend on your actual population. They will appear even if you can't buy any more villagers.

- Added in builder area a new spot to send villagers to resource area.

- Improved some triggers and some minor changes.

- Caravan is researched from the beginning again because once you start leveling the trade system and then research caravan, it doesn't apply to the cart/cog anymore.

- Added Gem Store purchases: 30 Gems, 40 Gems, 50 Gems [3/4/5 Queens]

- Each of the Blacksmith techs now give you 2 Bonus AP instead of 1 (Except Fletching, Bodkin Arrow and Bracers)

- Fixed some bugs with Archers of the Eyes not getting +2 Range or +100 AP.

- Added remaining flags in main store when purchasing (Rows of towers, Dragon boats, Castle/Imperial Age, Castle, Pavilions, etc).

* Even thoug i have tested all these things, there might be some bugs. If you find any, please report them to me so that i can fix them as soon as possible :)

更新于:2018 年 12 月 27 日 下午 2:43

v21.2 changes

- Fixed a bug that wasn't allowing players to buy building vills.

- Fixed a bug that make building vills disappear when you choose Engineer Class

- Added main store purchase: Building Speed x2 [4 Kings]. It stacks with spanish bonus and with Treadmill Crane

- Trees now have 20k HP to prevent players placing towers on top of cut trees. It was either that or removing the Wood bonus.

更新于:2018 年 12 月 27 日 下午 12:07

v21.1

HOTFIX

更新于:2018 年 12 月 26 日 下午 4:06

v21.0 changes

- Fix a bug with buying villagers

- Fix Turk bonus. Now they get +4 builders and +4 resource vills properly

更新于:2018 年 12 月 19 日 下午 7:50

v20.9 changes

- Several bugs fixed

更新于:2018 年 10 月 23 日 上午 8:57

v20.8 changes

- Changed a few minor things

- Fix a bug with Gambler Queen Bet

- Gambler Queen Bet reverted to 10 min timer

更新于:2018 年 10 月 21 日 下午 1:16

- Bugfix

更新于:2018 年 10 月 9 日 下午 1:51