Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNSU-Operation-Irving
Viser 1–10 av 11 bidrag
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Oppdatering: 10. des. 2017 @ 7.33

Updated ini file

Oppdatering: 9. des. 2017 @ 2.25

Oppdatering: 30. okt. 2017 @ 5.57

Oppdatering: 2. juli 2017 @ 12.30

-Changed the lighting
-Possibly added "Stars and Bars" (Don't think it worked though)
-Improved the map texturing
-Improved optimisation
-Added more foliage around Temple
-Adjusted the artillery

Oppdatering: 30. juni 2017 @ 16.02

-Added a WHOLE LOT OF ROCKS
-Adjusted VC spawn (spawn protection and spawn area)
-This build has LIGHTMASS enabled
-Added rocks/ bushes to the whole river
-Added more trees/ foliage
-Fixed world hole in tunnel
-Added commander actives (Artillery/Napalm)
-Adjusted roles
-Changed the amount of tickets to 500 (previously 200)
-Changed the water
-Changed the overhead map

Oppdatering: 26. juni 2017 @ 14.40

-Moved VC spawn further west, should be more balanced
-Adjusted capture times, minimum 30 seconds (was 15)
-Removed second VC spawn
-Added a 45 second delay for US airbase spawn at the start of the game
-Updated minimap
-Updated heightmap in water, no longer deep trenches, all one level
-Added radio for VC on point A
-Built paths

Oppdatering: 26. juni 2017 @ 4.07

Built paths

Oppdatering: 25. juni 2017 @ 6.26

Oppdatering: 25. juni 2017 @ 6.24

Oppdatering: 25. juni 2017 @ 6.22