Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNSU-Operation-Irving
Ergebnisse 1–10 von 11
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Update: 10. Dez. 2017 um 7:33

Updated ini file

Update: 9. Dez. 2017 um 2:25

Update: 30. Okt. 2017 um 5:57

Update: 2. Jul. 2017 um 12:30

-Changed the lighting
-Possibly added "Stars and Bars" (Don't think it worked though)
-Improved the map texturing
-Improved optimisation
-Added more foliage around Temple
-Adjusted the artillery

Update: 30. Jun. 2017 um 16:02

-Added a WHOLE LOT OF ROCKS
-Adjusted VC spawn (spawn protection and spawn area)
-This build has LIGHTMASS enabled
-Added rocks/ bushes to the whole river
-Added more trees/ foliage
-Fixed world hole in tunnel
-Added commander actives (Artillery/Napalm)
-Adjusted roles
-Changed the amount of tickets to 500 (previously 200)
-Changed the water
-Changed the overhead map

Update: 26. Jun. 2017 um 14:40

-Moved VC spawn further west, should be more balanced
-Adjusted capture times, minimum 30 seconds (was 15)
-Removed second VC spawn
-Added a 45 second delay for US airbase spawn at the start of the game
-Updated minimap
-Updated heightmap in water, no longer deep trenches, all one level
-Added radio for VC on point A
-Built paths

Update: 26. Jun. 2017 um 4:07

Built paths

Update: 25. Jun. 2017 um 6:26

Update: 25. Jun. 2017 um 6:24

Update: 25. Jun. 2017 um 6:22