XCOM 2
Yet Another F1
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Uppdatering: 24 okt, 2018 @ 10:51

Potential fix for buffs/debuffs being invisible

Uppdatering: 21 okt, 2018 @ 3:20

Fix buffs/debuffs being half transparent or invisible... by repeatedly hammering layout callbacks (╯°□°)╯︵ ┻━┻

Uppdatering: 18 okt, 2018 @ 12:31

Fix RequiresXPack flag

Uppdatering: 17 okt, 2018 @ 16:51

Tiny bugfix

Uppdatering: 17 okt, 2018 @ 14:06

Hotifx for controller input

Uppdatering: 16 okt, 2018 @ 14:03

  • Improved performance for layouting code
  • Added a Lost theme (light green)
  • Added a mod-interoperable way to hide info (potential for a mod that makes autopsies required)
  • Added a rudimentary weapon upgrades / ammo tooltip (might improve it later)
  • No longer write to user input configs
  • When using WotC and the WotC Community Highlander, use a more mod-interoperable input method.

Uppdatering: 19 jul, 2017 @ 10:22

Uppdatering: 2 jun, 2017 @ 13:09

Uppdatering: 29 maj, 2017 @ 17:54

Uppdatering: 29 maj, 2017 @ 15:10

This mod should now work out of the box with Free Camera Rotation.
Other things: Psi Amps now display their Psi Bonus. Fixed an issue where stat modifying effects were displayed as modifying the base stat. Added new icons for Grenade Launcher bonus range + radius.
Also, rewrote the coloring code. Mods can now define own colors for their own units.