XCOM 2
Yet Another F1
Visualizzazione di 1-10 elementi su 11
< 1  2 >
Aggiornamento: 24 ott 2018, 10:51

Potential fix for buffs/debuffs being invisible

Aggiornamento: 21 ott 2018, 3:20

Fix buffs/debuffs being half transparent or invisible... by repeatedly hammering layout callbacks (╯°□°)╯︵ ┻━┻

Aggiornamento: 18 ott 2018, 12:31

Fix RequiresXPack flag

Aggiornamento: 17 ott 2018, 16:51

Tiny bugfix

Aggiornamento: 17 ott 2018, 14:06

Hotifx for controller input

Aggiornamento: 16 ott 2018, 14:03

  • Improved performance for layouting code
  • Added a Lost theme (light green)
  • Added a mod-interoperable way to hide info (potential for a mod that makes autopsies required)
  • Added a rudimentary weapon upgrades / ammo tooltip (might improve it later)
  • No longer write to user input configs
  • When using WotC and the WotC Community Highlander, use a more mod-interoperable input method.

Aggiornamento: 19 lug 2017, 10:22

Aggiornamento: 2 giu 2017, 13:09

Aggiornamento: 29 mag 2017, 17:54

Aggiornamento: 29 mag 2017, 15:10

This mod should now work out of the box with Free Camera Rotation.
Other things: Psi Amps now display their Psi Bonus. Fixed an issue where stat modifying effects were displayed as modifying the base stat. Added new icons for Grenade Launcher bonus range + radius.
Also, rewrote the coloring code. Mods can now define own colors for their own units.