RimWorld

RimWorld

Zombieland
Näytetään 21–30 / 214
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Päivitys: 14.7.2023 klo 3.16

Zombieland v4.2 adds a new building: the zombie thumper and a new thread: the zombie spitter!

Zombie Thumper

attracts zombies
repells insects
is configurable (interval & intensity)
consumes Chemfuel
pretty easy to build (low research & capabilities required)
Zombie Spitter

comes to your map to siege you
shoots zombies into your base
has two modes: rapid fire and normal
ENJOY

Päivitys: 11.6.2023 klo 11.50

Zombieland v4.1 fixes zombies not attacking mechs, adds zombie spawn delay to new maps and other bugs

Päivitys: 8.6.2023 klo 12.23

v4.0.1 fixes a regression bug where zombies won't attack non-humans anymore

Päivitys: 25.5.2023 klo 1.31

Fixes a NRE when advanced settings file is corrupt

Päivitys: 15.5.2023 klo 14.05

Zombieland v4.0 adds support for custom integration with other mods. It also improves settings handling and fixes a few bugs. ENJOY

Päivitys: 2.5.2023 klo 8.19

v3.9.1 contains a small fix in background threading

Päivitys: 27.4.2023 klo 10.38

Fixes incompatibility with Real Ruins (and possibly other mods), adds tattered apparel being dropped by zombies if threat level is above 200%, also dropped apparel is more damaged on higher threat levels

Päivitys: 3.4.2023 klo 14.52

Adds burning tar slime and fixes NREs in two places

Päivitys: 11.2.2023 klo 15.46

Zombieland v3.7
* removes compatibility with older RimWorld versions
* adds aggregated infections state for faster game play
* fixes zombie shocker (when removing walls under it)
* does not crash with SoS2
* changes the way the chainsaw rotates
* reenables CE Harmony patches

Päivitys: 2.2.2023 klo 15.13

Zombieland v3.6 adds a new weapon: A dangerous chainsaw.
Very helpful but hard to handle and dangerous. You've been warned.

Also, the outdated CE patch was removed