Stellaris

Stellaris

Elves of Stellaris
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更新于:2023 年 9 月 20 日 上午 8:04

4.8.44

Major changes:
- Updated for Stellaris 3.9.
- Implemented council positions for civics added by EoS.
- Starting leader trait tweaks for EoS prescripted empires.
- Tekartas leader accidents are less likely to trigger. A rework of the mechanics is planned.

Minor changes:
- Added gas giant shaders to any non-glowing gas giants.
- Added slave costs to the various elven racial traits.
- Permafrost planets now have a city-planet of corresponding type. It is functionally the same but almost uninhabitable by less cold-adapted species.
- Sunless Realms origin tweaks.

更新于:2023 年 4 月 25 日 上午 11:08

4.8.36

- Fix for Arcane Societies calculation ballooning into infinity. :-)

更新于:2023 年 3 月 31 日 上午 8:34

4.8.35

Bugs (kind of):
- Properly localized all namelists to the order of insanity.

Gameplay:
- Serene Kingdom of Senalata prescripted empire now has Masterful Crafters and Ascensionists civics.
- Arcane Societies converts 20% of total unity income to base research at 50% efficiency (instead of generating Zro).
- Arcane Societies' bonus to Anomaly Discovery Chance have been reduced to 10% from 15%.
- Elegant Artistry civic is gone for good. It was outdated and bad. Plus it smelled. :-D
- Changed Sunless Realms satellite planet research deposits to be percentage-based.
- Removed redundant vanilla blocker duplicates from Sunless Realms planets.
- Minor tweaks to personalities and Moon Elf stuff.

更新于:2023 年 3 月 14 日 上午 11:31

4.8.17

- Updated for 3.7 (Spawns Enabled stuff mostly!)
- Some minor icon adjustments

更新于:2022 年 12 月 20 日 上午 10:31

4.8.14

Major changes:
- Delayed elven planetary nebula creation on galaxy map for better compatibility.
- Elven system initializers now use hyperlane_jumps for spawning neighbor systems instead of distance. This will spawn crucial neighbor systems much more consistently, especially when starting in less dense parts of the galaxy.
- Moon Elven namelist changes: phased out last names in English; language tweaks for consistency.
- Sunless Realms origin gameplay tweaks:
-- Sunless Realms black holes and system center will now not emit light.
-- Tweaked numerical values of modifiers, planet sizes and available districts. Sunless Realms planets should now be easier to develop and have higher district caps.
-- Ice Spires and Malevolent Groves no longer provide scalable jobs. They now give flat research.
-- Renamed Polydora system, since Polydora is from Greek mythology and not related to elves in any way. It has persisted in EoS since around 2017 for no apparent reason.
-- Removed "Benign Weather" modifier from Sunless Realms neighbor habitable planet. Replaced it with "Cold" modifier that reduces habitability by 20%. This modifier is actually a boon to species with Permafrost Preference as they now have a triggered 40% habitability bonus for planets with a "Cold" modifier, resulting in 50% effective habitability (up from 40% with "Benign Weather"). Added some guaranteed food deposits to this planet.

Minor changes:
- Fixed tile art for custom EoS planets that became cropped after one of Stellaris updates.
- Minor UI art tweaks.
- Custom faction names will now assign properly.

更新于:2022 年 12 月 6 日 上午 8:23

4.8.6

Gameplay:
- Prismatic Refuge no longer restricted to contintental.

Fixes:
- Relics now have effects again.
- Fixed ordinals in some namelists
- Changed appropriate origins to use ideal_design_class instead of ideal_planet_class for mod compatibility.

更新于:2022 年 11 月 28 日 下午 12:01

4.8.2

- Various fixes for Stellaris 3.6.* (beta anyway!)
- Fixed our several mis-matched localisation files. (Whoopsie!)

更新于:2022 年 9 月 23 日 下午 12:05

4.8

- Various changes for Stellaris 3.5.*
- Fixed the hangar bays going batty... or rather avian on defense platforms!
- Removed Toxoid poisons in hair products so elves have glorious locks again.

- Oh and... added elf Hyper Relays! :-)

更新于:2022 年 5 月 18 日 上午 6:06

4.7.14

- Fixed Moon Elf faction names from going bonkers. Thanks to FellDownAWell for letting us know! :-)

更新于:2022 年 5 月 14 日 上午 11:40

4.7.13

Gameplay:

- Updated for Stellaris 3.4!
- Reduced harshness of some planetary features.

Lhuren:
- Celestial Favor level 4 and 5 now add +100 to peaceful subjugation acceptance.
- Celestial Favor no longer reduces pop Amenities useage.
- Celestial Favor now provides unity bonuses and empire stability at lower levels.

Graphical:

- Flag resolutions doubles to get rid of a serious case of the jaggies.
- A couple new flags added.
- Moon Elf "star background" replaced with a newer one that isn't quite so jarring.
- Elf droppods are now a thing.

- Oh and minor note.... added in Elf Juggernauts. :-D

Minor Changes:

- All prescripted empires now make use of localisation entries.