Stellaris
Human Fallen Empires BETA
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Actualización: 21 MAR 2020 a las 2:06 a. m.

Made it work on 2.6.1
Pirates will not dig archeology sites

Removed features affected vanilla files to reduce updating burden:
Leaders without work will not get salary
Changed ai picks for ascension path perks.
Now you can have two t1 ascension path perks or t1 and t2. AI will prefer second variant.

Actualización: 28 NOV 2019 a las 2:49 p. m.

CTD fix

Actualización: 9 NOV 2019 a las 11:47 a. m.

Added leader refuge event, let me know if it broken

Actualización: 25 OCT 2019 a las 3:44 a. m.

For 2.5

Actualización: 31 AGO 2019 a las 5:34 p. m.

Disabled robot species entity alteration until it get fixed

Actualización: 18 AGO 2019 a las 3:29 p. m.

Added population submenu
Added Housing pop procreation block option
Added Planetary shield option

Actualización: 9 AGO 2019 a las 5:10 a. m.

Changed how plague purge work
Regenerated kad advisor files

Actualización: 4 AGO 2019 a las 12:34 p. m.

Added new gfx to planets with planet shield
New event civic
Fixed rare CTD with refuge event
Xenopfobe pirates will kidnap primitive pops as intended
Minor fixes and changes

Actualización: 26 JUL 2019 a las 3:11 p. m.

Changes to pirates

Actualización: 26 JUL 2019 a las 8:20 a. m.

Changed memorial evemts chances to intended, should be 1.5 events per planet
Added warcrime tourism ruler trait for aggressive diplomacy civic