Stellaris
Human Fallen Empires BETA
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Aggiornamento: 21 mar 2020, 2:06

Made it work on 2.6.1
Pirates will not dig archeology sites

Removed features affected vanilla files to reduce updating burden:
Leaders without work will not get salary
Changed ai picks for ascension path perks.
Now you can have two t1 ascension path perks or t1 and t2. AI will prefer second variant.

Aggiornamento: 28 nov 2019, 14:49

CTD fix

Aggiornamento: 9 nov 2019, 11:47

Added leader refuge event, let me know if it broken

Aggiornamento: 25 ott 2019, 3:44

For 2.5

Aggiornamento: 31 ago 2019, 17:34

Disabled robot species entity alteration until it get fixed

Aggiornamento: 18 ago 2019, 15:29

Added population submenu
Added Housing pop procreation block option
Added Planetary shield option

Aggiornamento: 9 ago 2019, 5:10

Changed how plague purge work
Regenerated kad advisor files

Aggiornamento: 4 ago 2019, 12:34

Added new gfx to planets with planet shield
New event civic
Fixed rare CTD with refuge event
Xenopfobe pirates will kidnap primitive pops as intended
Minor fixes and changes

Aggiornamento: 26 lug 2019, 15:11

Changes to pirates

Aggiornamento: 26 lug 2019, 8:20

Changed memorial evemts chances to intended, should be 1.5 events per planet
Added warcrime tourism ruler trait for aggressive diplomacy civic