Stellaris

Stellaris

Human Fallen Empires BETA
Näytetään 151–160 / 303
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Päivitys: 10.6.2018 klo 9.00

Restored cb against brainworm

Fixes for exodus civic
Some new events for spiral civic
Removed some triggers from mod's civics

Some rebalance to plague
Changes to refuges
Changes to discovery menu
Will became robo hive if robot became main species and host have needed dlc

Fixed broken ships in memorial events
Fixes in code and localisation, thanks to cw tools, just use it https://marketplace.visualstudio.com/items?itemName=tboby.cwtools-vscode

Päivitys: 28.5.2018 klo 8.47

Fixed drone ai and some other minor things

Päivitys: 27.5.2018 klo 7.14

Added leaders traits to menu
Also you may try
event human_fallen_empires_test.12
in console

Päivitys: 25.5.2018 klo 9.03

Fix for localisation and hire pirate option

Päivitys: 24.5.2018 klo 12.15

Pirates will get planets then get system

Päivitys: 23.5.2018 klo 12.07

Fix for fix

Päivitys: 23.5.2018 klo 11.59

New starting system initializers

Päivitys: 23.5.2018 klo 11.22

New develop planets fast start option
Returned story mod init option
Fixes
Pirate balancing

Päivitys: 22.5.2018 klo 7.54

Updated for Stellaris 2.1
Added new anomaly
Added new unfinished civic
New cb for Plague (from old war demands)
Option in menu to remove new opinion modifiers
Fixes in init code
A lot of fixes, for example plague now spread by hyperlanes in 15 steps radius as intened lol

Päivitys: 12.5.2018 klo 17.51

Fixes