Dota 2
Open Angel Arena (OAA)
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更新于:2024 年 1 月 17 日 下午 5:44

Modifiers January 2024 (#3607)

New modifier: Bottle Collector - Grants 1 attack damage and 0.1% spell amplification per Infinity Bottle charge. On Death, your bottle loses half the charges (a bottle with half the charges is dropped on the ground).
Added 'Hero Modifier Bundles' as a new option during team selection - combinations of certain modifiers.
Added -testheromod x cheat command where x is a short name of the modifier.
Added Pro Active, Brawler and Smurf modifier to the 'Random Surprise' modifier pool.
Disabled Hyper Active, Moriah's Shield and Wisdom modifiers. (they can still be randomed with Random Surprise modifier)
Re-Enabled and Reworked 2x Multiplier modifier: Doubles ALL damage output and debuff durations. For most spells doubles their aoe/radius and cast range. But it also doubles cooldowns and mana costs for all spells. Items are unaffected. (2x Multiplier can't be randomed and it's not in the Chaos modifier pool)
Re-enabled Pro Active modifier.
Removed 'Randomize Hero Modifiers' button.

Aghanim modifier now works for Lone Druid Spirit Bear.
Aghanim modifier: Fixed Aghanim modifier affecting player's networth. Hopefully for real this time.
Aoe/Radius Increase: Fixed this modifier affecting Bloodstone, Blood Core and Spell Breaker.
Brute: Bonus strength per level increased from 1 to 2.
Chaos: Ancient Apparition, Clinkz, Drow Ranger, Keeper of the Light, Morphling, Timbersaw, Silencer, Tusk, Viper and Witch Doctor will no longer have a chance to get Blood Magic.
Diarrhetic modifier now deals 100 + 20% of the enemy max health within 500 radius every time a ward is pooped.
Drunkard: Spell crit will now show red crit numbers too.
Drunkard: You will no longer move randomly or miss unit-target spells while Debuff Immune.
Duelist: Buff will no longer show stacks. They don't mean anything anyway.
Echo Strike proc cooldown increased from 0.5 to 0.8 seconds.
Fate's Madness: You will no longer take extra physical damage while Debuff Immune.
Keeper of the Truth real hero mark radius changed from 800 to current vision range.
Keeper of the Truth true sight radius increased from 800 to 900.
Keeper of the Truth: Fixed missing debuff tooltip.
Max Power: Spell crit will now show red crit numbers too.
Nimble: bonus agility per level increased from 1 to 2.
Pro Active: You will no longer be affected by Break while Debuff Immune.
Titan Soul: Meepo clones now deal 3 times less damage.
White Queen: Improved modifier tooltip.
Wisdom: bonus intelligence per level increased from 1 to 2.

Changed icon of Glass Cannon.
Fixed Arc Warden Tempest Double ability targetting.
Fixed Hybrid spell amp stacks not having an icon.
Fixed Sohei Dash not being usable while inside Clockwerk Power Cogs (without the leash talent) or while debuff immune when affected by Puck Dream Coil debuff (without the lvl 25 talent).
Improved tooltips for various modifiers.

更新于:2024 年 1 月 10 日 下午 6:28

Bug Fixes and minor improvements (#3605)

* Improvements:
Butterfly 1 is now disassemblable.
Ethereal Blade 1 is no longer disassemblable.
Faceless Void scepter Time Lock no longer works for Reverse Time Walk.
Ghost King Bar 1 is now disassemblable.
Heart of Tarrasque 1 is now disassemblable.
Lycan Boss Rupture Ball now has a proper indicator where it will hit.
Magma Boss Fireball improved cast animation.
Magma Boss Fireball now has a proper indicator where it will hit.
Parasma 1 is now disassemblable.
Satanic 1 is now disassemblable.
Spider Boss Poison Spit now has a proper indicator where it will hit.

* Duel Runes:
Arcane Rune buff is now gained after 11 seconds instead of 13.
Invisibility Rune buff is now gained after 13 seconds instead of 11.
Regeneration buff gained after 3 or 9 seconds renamed to Lesser Regeneration and is now dispellable when damaged again.
Regeneration buff gained after 12 seconds is the current vanilla Regeneration Rune buff (still not dispellable when damaged, reduced regen values for 3 seconds etc.)
Triple Damage buff no longer removes Amplify Damage buff.

* FIXES:
All items lvl 2-5 that were disassemblable are no longer disassemblable.
Fixed Alchemist Boss Acid debuff not having a tooltip.
Fixed Alchemist Boss Cannonshot indicator particle index not being released from memory.
Fixed Angel's Halo tooltip.
Fixed Batrider Sticky Napalm not working with Silver Staff dps.
Fixed Batrider Sticky Napalm working with Spell Breaker dps.
Fixed Faceless Void Scepter upgrade not working.
Fixed Leshrac Split Earth stun not having a tooltip.
Fixed Lycan Boss Shapeshift particles not being released from memory and not being removed when Shapeshift expires.
Fixed Lycan Boss Tier 5 Shapeshift not working.
Fixed Magma Boss Volcano indicator particle. Hopefully for real this time.
Fixed Magma Boss casting Magma Blood even while dead.
Fixed Meteor Hammer debuff tooltip not showing the slow value.
Fixed Monkey King scepter debuff not having a tooltip.
Fixed Ogre Seer Boss Ignited debuff not having a tooltip.
Fixed Panorama errors related to icons of Khanda and Revenants Brooch.
Fixed Spell Breaker active debuff not having an icon. (Mage Slayer debuff still doesn't have an icon.)
Fixed Storm Spirit Level 25 Talent showing different values for each player.
Fixed Temple Guardian's thrown hammer particle index not being released from memory.
Fixed Vladmir's Grimoire aura not having an icon.
Fixed some portraits issues.

* OTHER:
Updated shops with new items and rearranged all the items a little bit.
Updated which items should show on the side for spectators and teammates when they are bought. (e.g. Lucience, Helm of the Overlord ...)


Balance Tweaks (#3606)

* ITEMS:
Arcane Blink cast range reduced from 1400/1500/1600/1700/1800 to 1400/1450/1500/1550/1600.
Ethereal Blade active base damage increased by 25 at all levels.
Khanda base damage increased by 25 at all levels.
Meteor Hammer burn damage per second against bosses reduced by 10 at all levels.
Meteor Hammer burn damage per second reduced by 5 at all levels.
Overwhelming Blink active Strength as Impact Damage Bonus increased from 75% to 80%.
Spell Breaker active aoe reduction decreased from 30% to 25%.
Spell Breaker active spell lifesteal reduction decreased from 50% to 45%.
Vladmir's Grimoire no longer removes buffs from affected units. (Only removes debuffs)
Vladmir's Grimoire now provides double the damage reduction against bosses to non-hero units.

* Tinkerer:
Tinkerer Keen Contraption damage per second increased from 100/200/300/600/900 to 130/260/390/780/1170.
Tinkerer Keen Contraption scepter upgrade now also increases attacks required to destroy a node by 1.
Tinkerer Level 15 Talent +350 Smart Missiles AoE can now be improved with aoe bonus from Bloodstone.
Tinkerer Level 15 Talent +350 Smart Missiles AoE: Fixed Smart Missiles not applying the correct damage and not affecting all enemies in the radius around the hit target.
Tinkerer Level 20 Talent Tar Amplifies Damage: Fixed dmg amp being 15% instead of 20% and fixed the incorrect tooltip.
Tinkerer Level 25 Talent Keen Contraption Applies Tar Spill interval reduced from 5 to 4 seconds.

更新于:2024 年 1 月 3 日 下午 5:55

Single Draft picking mode (#3601)


Tiny mode update (#3602)

* hero spawns closer to center. map offsides closer to center. arena spawns placed further apart. minor prop changes.
* more camps in base. fewer camps near corners. shrank the map edge inward.
* ward spot in middle


Adjusted Grendel extension by player count (#3600)

* Adjusted Grendel extension by player count


Add wealthy modifier

更新于:2023 年 12 月 28 日 下午 1:17

Big Item patch (#3597)

Short version:
Rebalanced the total amount of attack speed and agility in the game. (examples: Butterfly, MKB, Swift Blink...)
Nerfed and rebalanced best dps items and most popular items. (examples: Daedalus, MKB, BKB, Enrage Crystal, Splash Cannon, Satanic, Vampire Fang...)
Rebalanced total amount of strength and health because of damage nerfs. (examples: Heart, Regen Crystal, BKB, Satanic, Overwhelming Blink...)
Adjusting some INT scaling for consistency with other stats and to avoid indirect buffing of INT carries. (examples: Arcane Blink, Hurricane Pike, Harpoon, Manta, Parasma...)
Adjusting stats of some unpopular items to match their original design. (examples: Hurricane Pike, Harpoon, Manta, Meteor Hammer...)
New items: Spell Breaker, Vladmir's Grimoire, Angel's Halo
Re-added and reworked: Reflection Shard


Grendel Changes (#3599)

Grendel score limit extension reduced from 10 to 5;
Number of Grendels increased from 2 to 4.
Grendel base xp reward reduced from 3500 to 2500.
Grendel respawn time reduced from 5 to 4 min.

更新于:2023 年 12 月 20 日 下午 4:42

7.35 (OAA version)

Check github or discord for changes, they are too long to enumerate.

更新于:2023 年 12 月 13 日 下午 6:34

reupload with built maps

更新于:2023 年 12 月 13 日 下午 5:39

Balance tweaks and fixes (#3588)

Azazel's Elixirs are now sellable even after 3 second purchase time.
Azazel's Elixirs: Using an elixir will no longer remove effects of other elixirs.
Blade of Judecca active debuff (mute) is now dispellable only with Strong Dispel.
Broodmother Level 25 Talent +800 Spiderling Health increased to +1000.
Broodmother STR gain increased from 2.3 to 2.6
Broodmother Spawn Spiderlings max number of spiderlings reduced from 15 to 12.
Burst Elixir: Increased number of attacks from 5 to 6.
Far Sight bonus vision changed from 10/20/30/40/50% to 225/275/325/375/425.
Fixed Blood Core Unholy Wrath tooltip being wrong about creep spell lifesteal.
Fixed Nature's Prophet Level 25 Talent 2.5x Treant HP/Damage not working.
Fixed Roshan's Body modifier: Attack range on ranged heroes is no longer inherited.
Fixed the tooltip notes of the following items not mentioning that their buffs/debuffs are dispellable: Craggy Coat, Spirit Vessel, Meteor Hammer and Aeon Disk.
Hybrid Elixir: Core point cost increased from 8 to 10.
Reduction Orb active mana cost reduced from 200 to 150.
Sand King Epicenter shard bonus damage reduced from 50 to 40.
Sustain Elixir: Fixed tooltip being outdated.
Sustain Elixir: Increased bonus lifesteal from 50% to 55%.
Sustain Elixir: Reduced lifesteal penalty against creeps and illusions from 50% to 40%.
Tinkerer Keen Contraption duration increased from 8.55 to 9 seconds.
Witch Doctor Voodoo Switcheroo is no longer dispellable.

Item build/guide update (#3587)

for Ancient Apparition, Bounty Hunter, Bristleback, Chen, Clinkz, Death Prophet, Disruptor, Dragon Knight, Earth Spirit, Earthshaker, Elder Titan, Ember Spirit, Enchantress, Faceless Void, Gyrocopter, Keeper of the Light, Legion Commander, Leshrac, Lifestealer, Lone Druid, Marci, Mars, Morphling, Muerta, Necrophos, Omniknight, Rubick, Shadow Demon, Shadow Fiend, Slark, Spectre, Spirit Breaker, Templar Assassin, Tidehunter and Warlock,

Various map changes (#3586)

Bigmode+tilesets: decorative boulders with height-mapping, adjusted world/camera bounds, new camp graphics, trees, some basic path overlays, decorative map edge, surrounded map in blue boxes.
oaa-seasonal: gave ancient cliffs height-mapping.

Faceless Void scepter nerf (#3589)

Faceless Void Time Walk Time Lock radius reduced from 400 to 350.

更新于:2023 年 12 月 6 日 下午 5:36

Modifiers December 2023 (#3585)

Blood Magic health cost multiplier reduced from 2.5x to 2.25x.
Chaos: Strength heroes will no longer get Glass Cannon.
Chaos: Intelligence heroes will no longer get No Brain.
Chaos: Agility heroes will no longer get Cursed Attack.
Diarrhetic ward interval reduced from 30 to 15 seconds.
Glass Cannon bonus damage increased from 500 to 750.
Hybrid bonus attack damage per cooldown increased from 2x to 3x.
Magus: Added Kunkka Torrent Storm to gray list (5% chance to proc)
Magus will no longer go on cooldown if chosen random ability was a channeling spell or gray listed spell and if the player was unlucky.
Fate's Weakness now also provides 120 attack speed.
Fate's Weakness physical damage weakness reduced from 50% to 40%.
Fate's Weakness renamed to Fate's Madness.
Roshan's Body now also makes your hero melee if it's ranged.
Smurf now also decreases aoe/radius of Arc Warden Flux, Monkey King Wukong's Command, Phantom Assassin Blur and Spectre Desolate.


Balance Changes December 2023 (#3584)
- Large update, check github or discord for details

Improved re-randoming button

更新于:2023 年 11 月 22 日 下午 3:59

OAA balance + 7.34e (#3581)

Changelogs too long, check GitHub or Discord for the full changes.

Increase Boss respawn time (#3582)
from 1 minute to 2 minutes.

更新于:2023 年 11 月 8 日 下午 5:27

Modifiers november 2023 (#3579)

* Chaos modifier: Modifiers that your hero didn't have before will now be prioritized when you random a modifier on respawn.
* Hyper Active modifier now provides only 5% cooldown reduction for all items.
* Hyper Active modifier now provides only 5% cooldown reduction for Dazzle Bad Juju, Earth Spirit Rolling Boulder and Faceless Void Time Walk.
* Hyper Lifesteal lifesteal and spell lifesteal against creeps reduced from 25% to 15%.
* Hyper Lifesteal: Fixed lifesteal and spell lifesteal getting amplified by healing amplification instead of lifesteal amplification and spell lifesteal amplification respectively.
* Octarine Soul cooldown reduction per point of Intelligence increased from 0.08% to 0.1%
* Octarine Soul modifier no longer stacks with Hyper Active and Pro-Active modifiers.
* Octarine Soul modifier no longer works for Dazzle Bad Juju.
* Octarine Soul modifier no longer works for items.
* Pro-Active modifier now provides only 10% cooldown reduction for Dazzle Bad Juju, Earth Spirit Rolling Boulder, Faceless Void Time Walk, Slark Shadow Dance, Terrorblade Sunder and Ursa Enrage.