Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Era Stop
22개 중 11~20개 표시 중
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업데이트: 2017년 4월 17일 오후 1시 41분

Version 2.3
Proper handling of some Great People bonuses that depend on Era (Eurekas for specifc techs, random boosts, unit granting). See Description for details.

업데이트: 2017년 4월 17일 오전 5시 02분

Version 2.2 Fixes for Classical Era
- Fixed Goody Huts (Colossal Heads were appearing due to a bad programming technique in MapUtilities.lua).
- Fixed Industrial Zone project (was available to use).

업데이트: 2017년 3월 28일 오전 11시 03분

Version 2.1
Compatibility with Spring 2017 Patch (use of Future Civic).

업데이트: 2017년 3월 26일 오후 12시 28분

Version 2
Added Custom Calendars. Allows you to choose in Advanced Options a custom Game Speed that will make the dates displayed in the top right corner aligned with chosen Last Era. E.g. if you choose Renaissance, after 500 turns the date will be 1745 AD. Or if you choose Medieval, after 500 turns the date will be 1400 AD.
This functionality is OPTIONAL.

업데이트: 2017년 3월 24일 오후 6시 50분

Verson 1.7
Ocean-cross fix for Classical & Medival Eras. Without it some maps are unplayable.
- For Medieval - Cartography is moved to Medieval (without Caravels)
- For Clasical - all land units can embark when Celestial Navigation is researched and researching Shipbuilding allows for ocean crossing.

업데이트: 2017년 3월 22일 오후 4시 56분

Version 1.6
Added support for Classical Era.

업데이트: 2017년 3월 22일 오전 9시 38분

Version 1.5
Fixed Archaeologist CTD due to missing Shipwrecks.

업데이트: 2017년 3월 18일 오후 1시 37분

Version 1.4
- Fixed England related CTD
- Fixed Great People related CTD

업데이트: 2017년 3월 13일 오후 3시 10분

Version 1.3
- Can be used with Wondrous Wonders and Moar Units
- Removed hard dependency from Real Tech Tree

업데이트: 2017년 3월 13일 오전 7시 13분

Version 1.2
- Support for Atomic Era as the last one.
- Removed connection between Future Society and Lev3 Govs when last Era is Modern; it's similar to Vanilla game approach where you don't have to research through them all to get to finishing civics.