Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Era Stop
22件中 11-20 を表示
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更新:2017年4月17日 @ 13時41分

Version 2.3
Proper handling of some Great People bonuses that depend on Era (Eurekas for specifc techs, random boosts, unit granting). See Description for details.

更新:2017年4月17日 @ 5時02分

Version 2.2 Fixes for Classical Era
- Fixed Goody Huts (Colossal Heads were appearing due to a bad programming technique in MapUtilities.lua).
- Fixed Industrial Zone project (was available to use).

更新:2017年3月28日 @ 11時03分

Version 2.1
Compatibility with Spring 2017 Patch (use of Future Civic).

更新:2017年3月26日 @ 12時28分

Version 2
Added Custom Calendars. Allows you to choose in Advanced Options a custom Game Speed that will make the dates displayed in the top right corner aligned with chosen Last Era. E.g. if you choose Renaissance, after 500 turns the date will be 1745 AD. Or if you choose Medieval, after 500 turns the date will be 1400 AD.
This functionality is OPTIONAL.

更新:2017年3月24日 @ 18時50分

Verson 1.7
Ocean-cross fix for Classical & Medival Eras. Without it some maps are unplayable.
- For Medieval - Cartography is moved to Medieval (without Caravels)
- For Clasical - all land units can embark when Celestial Navigation is researched and researching Shipbuilding allows for ocean crossing.

更新:2017年3月22日 @ 16時56分

Version 1.6
Added support for Classical Era.

更新:2017年3月22日 @ 9時38分

Version 1.5
Fixed Archaeologist CTD due to missing Shipwrecks.

更新:2017年3月18日 @ 13時37分

Version 1.4
- Fixed England related CTD
- Fixed Great People related CTD

更新:2017年3月13日 @ 15時10分

Version 1.3
- Can be used with Wondrous Wonders and Moar Units
- Removed hard dependency from Real Tech Tree

更新:2017年3月13日 @ 7時13分

Version 1.2
- Support for Atomic Era as the last one.
- Removed connection between Future Society and Lev3 Govs when last Era is Modern; it's similar to Vanilla game approach where you don't have to research through them all to get to finishing civics.