Arma 3
POOK AFV Pack
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Uppdatering: 9 jan, 2019 @ 15:42

FIX: KPVT 14.5mm ammo settings
FIX: PKT Turret mags in the BTRs were missing ammo

Uppdatering: 24 dec, 2018 @ 8:37

FIX: BRDM2-M distance LOD issue

Uppdatering: 23 dec, 2018 @ 18:59

Version 3.0:
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FIX: Some driver INIT views were offset
FIX: Numerous gunparticle effects
FIX: Several 3D model issues on Pandurs
FIX: Transparent texture on HOT-2 missile
FIX: Numerous texture issues
FIX: Physx settings on all vehicles (broken suspension settings)
FIX: Broken suspension points on BPM-97 3D model
FIX: Turrets on Pandur transport, mortar and MGS versions
IMPROVED: BRDM2-AT-2 uses improved missile model
IMPROVED: Ambient Radio script now "off" by default - players can now activate the radio via user action; mission makers may activate it via INIT.
NEW: Native support for Vanilla factions; CUP and FAP Units are now optional

Uppdatering: 7 feb, 2017 @ 16:06

update to pook_afv.pbo to correct preview image errors

Uppdatering: 7 feb, 2017 @ 15:55

Uppdatering: 7 feb, 2017 @ 15:49

Uppdatering: 7 feb, 2017 @ 13:53