Arma 3
POOK AFV Pack
Viser 1–7 av 7 bidrag
Oppdatering: 9. jan. 2019 @ 15.42

FIX: KPVT 14.5mm ammo settings
FIX: PKT Turret mags in the BTRs were missing ammo

Oppdatering: 24. des. 2018 @ 8.37

FIX: BRDM2-M distance LOD issue

Oppdatering: 23. des. 2018 @ 18.59

Version 3.0:
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FIX: Some driver INIT views were offset
FIX: Numerous gunparticle effects
FIX: Several 3D model issues on Pandurs
FIX: Transparent texture on HOT-2 missile
FIX: Numerous texture issues
FIX: Physx settings on all vehicles (broken suspension settings)
FIX: Broken suspension points on BPM-97 3D model
FIX: Turrets on Pandur transport, mortar and MGS versions
IMPROVED: BRDM2-AT-2 uses improved missile model
IMPROVED: Ambient Radio script now "off" by default - players can now activate the radio via user action; mission makers may activate it via INIT.
NEW: Native support for Vanilla factions; CUP and FAP Units are now optional

Oppdatering: 7. feb. 2017 @ 16.06

update to pook_afv.pbo to correct preview image errors

Oppdatering: 7. feb. 2017 @ 15.55

Oppdatering: 7. feb. 2017 @ 15.49

Oppdatering: 7. feb. 2017 @ 13.53