Arma 3
POOK AFV Pack
Mostrando 1-7 de 7 aportaciones
Actualización: 9 ENE 2019 a las 3:42 p. m.

FIX: KPVT 14.5mm ammo settings
FIX: PKT Turret mags in the BTRs were missing ammo

Actualización: 24 DIC 2018 a las 8:37 a. m.

FIX: BRDM2-M distance LOD issue

Actualización: 23 DIC 2018 a las 6:59 p. m.

Version 3.0:
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FIX: Some driver INIT views were offset
FIX: Numerous gunparticle effects
FIX: Several 3D model issues on Pandurs
FIX: Transparent texture on HOT-2 missile
FIX: Numerous texture issues
FIX: Physx settings on all vehicles (broken suspension settings)
FIX: Broken suspension points on BPM-97 3D model
FIX: Turrets on Pandur transport, mortar and MGS versions
IMPROVED: BRDM2-AT-2 uses improved missile model
IMPROVED: Ambient Radio script now "off" by default - players can now activate the radio via user action; mission makers may activate it via INIT.
NEW: Native support for Vanilla factions; CUP and FAP Units are now optional

Actualización: 7 FEB 2017 a las 4:06 p. m.

update to pook_afv.pbo to correct preview image errors

Actualización: 7 FEB 2017 a las 3:55 p. m.

Actualización: 7 FEB 2017 a las 3:49 p. m.

Actualización: 7 FEB 2017 a las 1:53 p. m.