XCOM 2
Avenger Events
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更新于:2017 年 1 月 27 日 上午 9:04

Added sanity checks when grabbing the Avenger's region, made some functions static so I can call upon them in other mods.

更新于:2017 年 1 月 25 日 下午 11:51

New system for enabling and tracking events should now be fully operational.

更新于:2017 年 1 月 25 日 下午 11:16

Added screen listener to ensure events update with new system.

更新于:2017 年 1 月 24 日 下午 11:02

Added failsafe check in AvengerEventState, to hopefully prevent infinite loops.

更新于:2017 年 1 月 24 日 下午 1:22

Completely unhooked mod from XcomHQ's projects system after further review, this should prevent future instances of projects being inadvertently paused.

更新于:2017 年 1 月 24 日 上午 9:19

Minimized chances of this mod accidentally removing the wrong project, additional events shouldn't be added in the queue if an existing event is still working.

更新于:2017 年 1 月 23 日 上午 10:13

XComHQ should now be more reliably grabbed by event functions

更新于:2017 年 1 月 22 日 下午 6:08

Added additional insertion events for XcomGameState_LastAvengerEvent, if it's not yet in your game.

更新于:2017 年 1 月 22 日 下午 12:24

Reverted time to create events to original, non-debug values.

更新于:2017 年 1 月 22 日 下午 12:20