XCOM 2
Avenger Events
Viser 11–20 av 40 bidrag
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Oppdatering: 27. jan. 2017 @ 9.04

Added sanity checks when grabbing the Avenger's region, made some functions static so I can call upon them in other mods.

Oppdatering: 25. jan. 2017 @ 23.51

New system for enabling and tracking events should now be fully operational.

Oppdatering: 25. jan. 2017 @ 23.16

Added screen listener to ensure events update with new system.

Oppdatering: 24. jan. 2017 @ 23.02

Added failsafe check in AvengerEventState, to hopefully prevent infinite loops.

Oppdatering: 24. jan. 2017 @ 13.22

Completely unhooked mod from XcomHQ's projects system after further review, this should prevent future instances of projects being inadvertently paused.

Oppdatering: 24. jan. 2017 @ 9.19

Minimized chances of this mod accidentally removing the wrong project, additional events shouldn't be added in the queue if an existing event is still working.

Oppdatering: 23. jan. 2017 @ 10.13

XComHQ should now be more reliably grabbed by event functions

Oppdatering: 22. jan. 2017 @ 18.08

Added additional insertion events for XcomGameState_LastAvengerEvent, if it's not yet in your game.

Oppdatering: 22. jan. 2017 @ 12.24

Reverted time to create events to original, non-debug values.

Oppdatering: 22. jan. 2017 @ 12.20