Reassembly

Reassembly

ExtraReassembly
Näytetään 41–50 / 78
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Päivitys: 29.5.2017 klo 1.45

Add a folder, Original-P in \Help&Assembly\Assembly:
Original-P is a folder which contains all compatible modal files. Using it and the P limit will be set to the level of original geme. Using Way: Replace all files in the mod folder with all these files( blocks.lua, cvars.txt and regions.lua).

Päivitys: 19.5.2017 klo 5.29

A little change towards shaders.lua:
I found that not all computers have the same effect of the render, and they have different way to process data overflow. So I try to set all data of shaders.lua in control to avoid making any bugs in different computers.
Great thanks to @fgdfgfthgr and @HelloByBy, who helped me test the bugs of the shaders.lua.

Päivitys: 16.5.2017 klo 3.01

Optimized the algorithm of shaders.lua file greatly, and improve the operational efficiency.
Modified the special effects of background stars, and now there will be some very bright stars;
Increased the transparency of the shield;
Modified the explosion effects, and now the explosion has stronger sense of three-dimensional;

Päivitys: 4.5.2017 klo 7.15

Optimized the algorithm of shaders.lua file greatly, and improve the operational efficiency.

Päivitys: 30.4.2017 klo 7.03

Add a replaceable regions.
regions-Picsay.lua is a very easy modal region file, and you can complete the game process quickly.

Päivitys: 24.4.2017 klo 1.31

Some small changes:
Restored the color of the hull;
Added some special particle effects.

Päivitys: 22.4.2017 klo 8.06

Now, there are 7 different kinds of render effect in the folder "Help&Assembly\Assembly\3.CustomShaders", and you can chose which effect to use.
Now ExtraReassembly use shaders_HDR.lua as default render effect. The render effect of last version is shaders_Standard.lua.
(a)shaders_HDR&Mask.lua is HDR render effect with mask.
(b)shaders_HDR.lua is HDR render effect with mask, which has great game performance.
(c)shaders_Original.lua is a render effect of original game.
(d)shaders_Original_Debug.lua is a render effect of original game, which without bugs.
(e)shaders_Relief.lua is relief render effect, which just for fun.
(f)shaders_Standard.lua is the standard rendering effect, the color of which is softer.
(g)shaders_VintagePhotos.lua is low saturation rendering effect, just for fun.
Using Way: Change its name to shaders.lua and replace it with the same-name file (shaders.lua) under the folder of ExtraReassembly.

Päivitys: 21.4.2017 klo 3.46

This update has designed a new particle rendering effect:
Now the display of the screen has a higher saturation but lower lightness;
Background stars become smaller, but higher brightness;
The color of the resource package becomes blue;
The shells and lasers with high damage are brighter, but less saturated;
The length of the propeller tail flame bacome shorter.
The explosion whose radius over 60 will have a unique shock wave effect;
And there are some details on the changes.
In general, this update makes the display of screen more expressive and more colorful.

Päivitys: 14.4.2017 klo 3.48

Reduced the density of buildings in the regions of Mojo, and also, added some green plants.

Päivitys: 13.4.2017 klo 5.29

Rebalanced all factions' blocks, and now all of the them need P to build;
The limit of the P value goes to 12500P;
When you start a new game, you will have 500 P and 1200 C to update your spaceship;
When you occupy a space station or defeat an agent, you will get more C value than before;
Increase the difficulty of resource storage a little;
Resetted the initial spacecraft of Suiren;
Enhanced the accuracy of the blocks of Linker, and now it will no longer to display cracks when linking blocks;
Modified some errors of the previous version, such as removing the thrusters of Suiren's mothership and so on;
Change the difficulty of regions to easy level, because I can't cross the normal level.
Balance content:
In general, the Butterfly, Mystery and Linker are nerfed; the Suiren, Immortal and Linker are buffed.
Increased the power of all missiles and UAVs, and now they even can be used as the main battle weapons;
The function of hulls and armors have a clear distinction now;
Increased the P value of thrusters and armors greatly.