Garry's Mod

Garry's Mod

Industrial Shootout
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Uppdatering: 16 jul, 2018 @ 17:36

- Changed Fluorescent flicker on the floodlight to a nicer Flicker A
- Removed an unnecessary brush
- Changed signature to one that isn't garbage
- Nothing else, but I do fear what this level's visleaves look like. Don't show me.

Uppdatering: 4 feb, 2017 @ 21:58

- Actually fixed squad spawns
- Fixed the 2nd floor barrier blocked projectiles/bullets

Uppdatering: 1 feb, 2017 @ 17:50

- Fixed squad respawns

Uppdatering: 1 feb, 2017 @ 17:34

Uploaded the wrong map :V
- Fixed AI liking the player

Uppdatering: 1 feb, 2017 @ 17:19

- Changed AI behavior, they're smarter, but may get stuck
- AI can no longer overload, you have to kill enemies for them to respawn!
- Lowered volume of beginning music

Uppdatering: 24 okt, 2016 @ 17:37

- Alright THIS TIME I fixed that one squad that wouldn't move (hopefully)
- Moved some brushes so they don't z-fight

Uppdatering: 23 okt, 2016 @ 10:06

Doors are dumb

Uppdatering: 23 okt, 2016 @ 10:00

- Connected some walls together
- Changed some credits
- More health
- More trigger_hurts on the ground

Uppdatering: 23 okt, 2016 @ 9:48

- Actually fixed one of the squads (alert to combat)
- Fixed something
- Probably something else

Uppdatering: 23 okt, 2016 @ 9:30

Actually updated the map woops