Garry's Mod
Industrial Shootout
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Actualización: 16 JUL 2018 a las 5:36 p. m.

- Changed Fluorescent flicker on the floodlight to a nicer Flicker A
- Removed an unnecessary brush
- Changed signature to one that isn't garbage
- Nothing else, but I do fear what this level's visleaves look like. Don't show me.

Actualización: 4 FEB 2017 a las 9:58 p. m.

- Actually fixed squad spawns
- Fixed the 2nd floor barrier blocked projectiles/bullets

Actualización: 1 FEB 2017 a las 5:50 p. m.

- Fixed squad respawns

Actualización: 1 FEB 2017 a las 5:34 p. m.

Uploaded the wrong map :V
- Fixed AI liking the player

Actualización: 1 FEB 2017 a las 5:19 p. m.

- Changed AI behavior, they're smarter, but may get stuck
- AI can no longer overload, you have to kill enemies for them to respawn!
- Lowered volume of beginning music

Actualización: 24 OCT 2016 a las 5:37 p. m.

- Alright THIS TIME I fixed that one squad that wouldn't move (hopefully)
- Moved some brushes so they don't z-fight

Actualización: 23 OCT 2016 a las 10:06 a. m.

Doors are dumb

Actualización: 23 OCT 2016 a las 10:00 a. m.

- Connected some walls together
- Changed some credits
- More health
- More trigger_hurts on the ground

Actualización: 23 OCT 2016 a las 9:48 a. m.

- Actually fixed one of the squads (alert to combat)
- Fixed something
- Probably something else

Actualización: 23 OCT 2016 a las 9:30 a. m.

Actually updated the map woops