Garry's Mod

Garry's Mod

Industrial Shootout
Viser 1–10 av 12 bidrag
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Oppdatering: 16. juli 2018 @ 17.36

- Changed Fluorescent flicker on the floodlight to a nicer Flicker A
- Removed an unnecessary brush
- Changed signature to one that isn't garbage
- Nothing else, but I do fear what this level's visleaves look like. Don't show me.

Oppdatering: 4. feb. 2017 @ 21.58

- Actually fixed squad spawns
- Fixed the 2nd floor barrier blocked projectiles/bullets

Oppdatering: 1. feb. 2017 @ 17.50

- Fixed squad respawns

Oppdatering: 1. feb. 2017 @ 17.34

Uploaded the wrong map :V
- Fixed AI liking the player

Oppdatering: 1. feb. 2017 @ 17.19

- Changed AI behavior, they're smarter, but may get stuck
- AI can no longer overload, you have to kill enemies for them to respawn!
- Lowered volume of beginning music

Oppdatering: 24. okt. 2016 @ 17.37

- Alright THIS TIME I fixed that one squad that wouldn't move (hopefully)
- Moved some brushes so they don't z-fight

Oppdatering: 23. okt. 2016 @ 10.06

Doors are dumb

Oppdatering: 23. okt. 2016 @ 10.00

- Connected some walls together
- Changed some credits
- More health
- More trigger_hurts on the ground

Oppdatering: 23. okt. 2016 @ 9.48

- Actually fixed one of the squads (alert to combat)
- Fixed something
- Probably something else

Oppdatering: 23. okt. 2016 @ 9.30

Actually updated the map woops