Killing Floor 2
Defence-2015
กำลังแสดง 11-18 จาก 18 รายการ
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อัปเดต: 12 ก.ค. 2018 @ 3: 11pm

♦ Fixed a Combined Mesh UV issue

อัปเดต: 12 ก.ค. 2018 @ 1: 58pm

♦ Started work on fixing the Blood Splatter

อัปเดต: 11 ก.ค. 2018 @ 10: 31am

♦ Changed some concrete post placements
♦ Fixed some lighting issues
♦ Fixed a blocking volume missing and allow players to be kicked out of the map

อัปเดต: 26 มิ.ย. 2018 @ 6: 26pm

Version 14.1

♦ Fixed the filename, accidentally uploaded it with the version attached.

Now the actual file name for the map is: KF-Defence-2015.kfm

อัปเดต: 26 มิ.ย. 2018 @ 1: 16pm

Version 14:

♦ Replaced and improved collision for Zeds and Players
♦ Completely reconfigured all Zed pathnodes
♦ Reconfigured Precomputed Visiblity for better performance
♦ Added some Lights to Doors and Elevator pad
♦ Adjusted the spawn rate of Zeds
♦ Fixed creator to say Scarecrow
♦ Made some adjustments to the Blood Splatter maps
♦ Moved and Added static objects to improve over-all layout and feel

อัปเดต: 19 ต.ค. 2016 @ 12: 25pm

Version 13:

♦ Added some collision boxes to limit Zeds trying to shortcut the railings
♦ Adjusted some Zed path nodes

อัปเดต: 16 ต.ค. 2016 @ 5: 43pm

Version 12:

♦ Thanks to (Frost) for finding some areas players were able to get to.
♦ Thanks to (Atlaimond) for motivating me to fix some lighting issues and textures.

อัปเดต: 1 ต.ค. 2016 @ 4: 17pm

Initial upload of version 11 to the Steam Killing Floor 2 Workshop.