Killing Floor 2

Killing Floor 2

Defence-2015
18件中 11-18 を表示
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更新:2018年7月12日 @ 15時11分

♦ Fixed a Combined Mesh UV issue

更新:2018年7月12日 @ 13時58分

♦ Started work on fixing the Blood Splatter

更新:2018年7月11日 @ 10時31分

♦ Changed some concrete post placements
♦ Fixed some lighting issues
♦ Fixed a blocking volume missing and allow players to be kicked out of the map

更新:2018年6月26日 @ 18時26分

Version 14.1

♦ Fixed the filename, accidentally uploaded it with the version attached.

Now the actual file name for the map is: KF-Defence-2015.kfm

更新:2018年6月26日 @ 13時16分

Version 14:

♦ Replaced and improved collision for Zeds and Players
♦ Completely reconfigured all Zed pathnodes
♦ Reconfigured Precomputed Visiblity for better performance
♦ Added some Lights to Doors and Elevator pad
♦ Adjusted the spawn rate of Zeds
♦ Fixed creator to say Scarecrow
♦ Made some adjustments to the Blood Splatter maps
♦ Moved and Added static objects to improve over-all layout and feel

更新:2016年10月19日 @ 12時25分

Version 13:

♦ Added some collision boxes to limit Zeds trying to shortcut the railings
♦ Adjusted some Zed path nodes

更新:2016年10月16日 @ 17時43分

Version 12:

♦ Thanks to (Frost) for finding some areas players were able to get to.
♦ Thanks to (Atlaimond) for motivating me to fix some lighting issues and textures.

更新:2016年10月1日 @ 16時17分

Initial upload of version 11 to the Steam Killing Floor 2 Workshop.