FortressCraft Evolved

FortressCraft Evolved

ESMS - Extraction Storage Management System
Mostrando 21-30 de 130 aportaciones
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Actualización: 20 NOV 2018 a las 18:06

Fix for vein analysis endless cycle scenario.

Actualización: 16 NOV 2018 a las 4:41

Fix to mark visiting block after finding a second extractor on the same vein which may cause a re-count.

Actualización: 6 NOV 2018 a las 16:11

- Stop showing yellow state for veins in depletion on worlds using all ore mutator.
- Another attempt at fix the occasional issue of the "No XXXX States" message on display units appearing garbled.

Actualización: 2 NOV 2018 a las 19:00

Fix incorrect logic for units shown on display unit filter yellow/red status.

Actualización: 2 NOV 2018 a las 5:18

Add configuration options to set if the Yellow state is applied for extractors with no cutter head or in the Out of Storage state when not disabled or flow stopped.

Actualización: 21 OCT 2018 a las 7:51

Increase sleep time between cycles in vein analysis thread to reduce CPU impact.

Actualización: 21 OCT 2018 a las 6:15

Increase sleep time between cycles in vein analysis thread to reduce CPU impact.

Actualización: 20 OCT 2018 a las 17:30

Move vein analysis off the LFU thread due to performance impact on extremely large veins and when playing with All Ore mutator.

Actualización: 8 OCT 2018 a las 19:34

Fix Display Unit layout/visual mode not always updating correctly on room transition.

Actualización: 7 OCT 2018 a las 20:27

- Fix cutter head warning icon position on single extractor display unit.
- Fix and optimize Unity instatiation of tiny radar dish object so that it deactivates correctly with the parent and is not seen randomly floating around parts of the world.