FortressCraft Evolved

FortressCraft Evolved

ESMS - Extraction Storage Management System
Mostrando 121-130 de 130 aportaciones
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Actualización: 29 OCT 2016 a las 6:20

- Extractor Display Unit is now fully operational for use.

Actualización: 28 OCT 2016 a las 19:45

- Extractor units now correctly honor maximum space of cutters heads entering through automation.
- Ore extractors mining biomass will now have a red state when the drill is stuck.

Actualización: 24 OCT 2016 a las 16:38

Extractor units will now take in cutter heads from conveyors.

Actualización: 23 OCT 2016 a las 12:46

Fix bug with Mass Storage Limiter not properly handling cube stacks of non-cube objects.

Actualización: 17 OCT 2016 a las 20:04

- Fix bug where Mass Storage states are not saved if the world is closed before mass storage units find the mass storage center and initialize.
- Fix issues with Mass Storage display not showing all stored object rows.
- Mass Storage display next unit arrow not goes in the correct cycle direction.

Actualización: 14 OCT 2016 a las 18:41

Fix null reference exception if current inventory selection is empty while pointing at Extractor/Trencher unit.

Actualización: 4 OCT 2016 a las 19:30

Fix Mass Storage Unit to properly recognize Single, Durability, and Charge item types.

Actualización: 1 OCT 2016 a las 6:17

Fix bug where Mass Storage Limiter incorrectly blocks flow of item that has zero units in the mass storage after game reload.

Actualización: 29 SEP 2016 a las 17:10

- Add Mass Storage Limiter Unit.
- Add Remote Storage display suit upgrade.
- Add ability to rotate through ESMS Mass Storage Units through the popup display.
- Fix incorrect keys in Mass Storage Unit popup window for setting enforced stack size.
- Remove debug info from Mass Storage Unit popup window.
- Fix bug with sort drop down names not displaying correctly.
- Sorting by vein amount now works correctly during initial vein amount tally.

Actualización: 24 SEP 2016 a las 9:42

Initial Load