FortressCraft Evolved

FortressCraft Evolved

ESMS - Extraction Storage Management System
130件中 21-30 を表示
< 1  2  3  4  5 ... 13 >
更新:2018年11月20日 @ 18時06分

Fix for vein analysis endless cycle scenario.

更新:2018年11月16日 @ 4時41分

Fix to mark visiting block after finding a second extractor on the same vein which may cause a re-count.

更新:2018年11月6日 @ 16時11分

- Stop showing yellow state for veins in depletion on worlds using all ore mutator.
- Another attempt at fix the occasional issue of the "No XXXX States" message on display units appearing garbled.

更新:2018年11月2日 @ 19時00分

Fix incorrect logic for units shown on display unit filter yellow/red status.

更新:2018年11月2日 @ 5時18分

Add configuration options to set if the Yellow state is applied for extractors with no cutter head or in the Out of Storage state when not disabled or flow stopped.

更新:2018年10月21日 @ 7時51分

Increase sleep time between cycles in vein analysis thread to reduce CPU impact.

更新:2018年10月21日 @ 6時15分

Increase sleep time between cycles in vein analysis thread to reduce CPU impact.

更新:2018年10月20日 @ 17時30分

Move vein analysis off the LFU thread due to performance impact on extremely large veins and when playing with All Ore mutator.

更新:2018年10月8日 @ 19時34分

Fix Display Unit layout/visual mode not always updating correctly on room transition.

更新:2018年10月7日 @ 20時27分

- Fix cutter head warning icon position on single extractor display unit.
- Fix and optimize Unity instatiation of tiny radar dish object so that it deactivates correctly with the parent and is not seen randomly floating around parts of the world.