Killing Floor 2

Killing Floor 2

KF-BeforeDawn
Mostrando 21-28 de 28 aportaciones
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Actualización: 1 DIC 2016 a las 12:56

OOPS. Aparently I deleted something last update and somehow didn't notice an entire building face missing :-x

Actualización: 21 NOV 2016 a las 8:56

Fix broken path leading out of one of the Zed spawns.

Actualización: 20 NOV 2016 a las 11:05

Performance fixes.

Actualización: 4 OCT 2016 a las 13:07

Added more detailing and two more Zed spawns to harass campers. This is final build.

Actualización: 1 OCT 2016 a las 10:59

Fixed some lighting issues, adjusted path nodes and blocking volumes so less likely to get stuck on certain things and added slightly more detail/ also updated screenshots. Tested all doors, all work correctly.

Actualización: 22 SEP 2016 a las 10:36

Opened up another building to access, added customization spawns, did some nav work and detailing.

Actualización: 19 SEP 2016 a las 10:36

Combined some meshes for performance and to remove texture seams. added doors to garage. Added some sounds, doors start closed and made lights around main building destructable. Minor tweaks here and there.

Actualización: 15 SEP 2016 a las 13:31

Beta 1.

Looking for jump exploits, frame rate issues, sound issues and lighting problems.

Still have a lot of work left to do.