Starbound

Starbound

Frackin' Races
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Uppdatering: 10 jul, 2017 @ 7:23

activates reworked:


Munari


Neko


Nightar


Ningen

Uppdatering: 9 jul, 2017 @ 18:40

crit-ical crit update


corrects some long-missed math errors on crits.

Uppdatering: 9 jul, 2017 @ 12:27

corrected food buffs

Uppdatering: 9 jul, 2017 @ 11:20

fixes a bug with avali heat weakness never wearing off

Shields - New Ability
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* All shields now have a chance to "shield bash". This stat varies from shield to shield. FR races will get bonuses or penalties to this value, if you also use that mod.
* When you have 50% or greater energy, you have a chance to knock back the enemy and do a small amount of damage [ (health / 50) + (energy / 50) ] .
* When you execute a Perfect Block your chance at a shield bash doubles, your knockback distance increases and your bashes have a small chance to Stun the enemy.



Glitch now get some shield bonuses in addition to their previous stuff in regards to Shield Bash. Take a peek at their page.

Uppdatering: 8 jul, 2017 @ 18:44

fixes a minor issue with two katanas when used by hylotl for perfect blocks

Uppdatering: 8 jul, 2017 @ 17:06

small bug fix for hylotl, and adjustments to their race page and creation menu splat

Uppdatering: 8 jul, 2017 @ 16:21

fixes a few errant damage bonuses giving "amount" rather than percentage as intended, resulting in huge spikes

completely reworked hylotl to be katana-specialists. This will mean they will be best used with FU, as FU is about to have an update adding several types. In the interim you'll have to be patient :)

Uppdatering: 8 jul, 2017 @ 5:44

corrects the Felin energy decrease to 5% from 50%

Uppdatering: 7 jul, 2017 @ 8:17

Rebalanced Bunnykin, Droden, Familiar and Felin!

Uppdatering: 7 jul, 2017 @ 7:31

corrects argonian passive regeneration