RimWorld
Extended Turrets
1–8 из 8
Обновление: 31 окт. 2018 г. в 17:27

[Auto-generated text]: Update on 10/31/2018 8:27:25 PM.

Обновление: 22 сен. 2018 г. в 6:57

[Auto-generated text]: Update on 9/22/2018 9:57:23 AM.

Обновление: 7 фев. 2018 г. в 14:25

[Auto-generated text]: Update on 2/7/2018 5:25:40 PM.

Обновление: 18 июн. 2017 г. в 18:10

[Auto-generated text]: Update on 6/18/2017 9:09:44 PM.

Обновление: 26 янв. 2017 г. в 18:53

[Auto-generated text]: Update on 1/26/2017 9:53:29 PM.

-Added the Lazer Turret with new textures and C# code
-Gaves each custom sound the MapOnly context to prevent warning messages
-Slightly decreases the sniper turrets range to prevent error message about the max number of squares
-Added new cooldown time between turret bursts to prevent continous turret tire
-Fixed the research description mentioning the old stun turret
-Fixed link between research topics

Обновление: 2 сен. 2016 г. в 11:07

[Auto-generated text]: Update on 9/2/2016 2:07:43 PM.

Обновление: 30 авг. 2016 г. в 12:22

[Auto-generated text]: Update on 8/30/2016 3:22:12 PM.

Removed ProjectArmory.dll from the assemblies to remove the custom ThingDef that was causing a Hash Collision and in response a cascading error.

Increased the accuracy of the Standard Turret, Sniper Turret and Heavy Turret

Slightly increased the size of the Base Texture for all of the turrets

Обновление: 28 авг. 2016 г. в 19:37

[Auto-generated text]: Initial upload.