RimWorld

RimWorld

Increased Forest Density - Hostile Version V6 B18
Viser 11–20 av 20 bidrag
< 1  >
Oppdatering: 11. sep. 2016 @ 15.23

Completely re-wrote the terrain generation for temperate forest.
There SHOULD be:
-Much less lakes
-More long rivers
-Slightly less marsh
-Some marsh changed to mud.
-Slightly increased rich soil generation.

Oppdatering: 4. sep. 2016 @ 21.07

[Auto-generated text]: Update on 9/5/2016 12:07:07 AM.

Oppdatering: 3. sep. 2016 @ 23.44

[Auto-generated text]: Update on 9/4/2016 2:45:00 AM.

Oppdatering: 2. sep. 2016 @ 19.39

-Hopefully got rid of the dev mode map-edge warning that has been pestering me about roses and daylilies.
-Roses and Daylilies removed from wild spawn list.
-Lowered Boomalope and Boomrat spawn weights on all 3 modded biomes.

Oppdatering: 29. aug. 2016 @ 14.00

Version 2.0 as described in the mod description.

Oppdatering: 29. aug. 2016 @ 7.28

[Auto-generated text]: Update on 8/29/2016 10:28:58 AM.

Oppdatering: 28. aug. 2016 @ 14.42

[Auto-generated text]: Update on 8/28/2016 5:42:50 PM.

Oppdatering: 25. aug. 2016 @ 15.19

Eliminated "zoo mode". Cleaned up and polished some of the vegetation weights and added in the plant graphical enchancements (ex: Fully grown trees look bigger and young trees look even smaller). My apologies for the momentary zoo mode lol.

Oppdatering: 25. aug. 2016 @ 15.17

[Auto-generated text]: Update on 8/25/2016 6:17:15 PM.

Oppdatering: 25. aug. 2016 @ 1.57

[Auto-generated text]: Update on 8/25/2016 4:57:18 AM.