RimWorld
Increased Forest Density - Hostile Version V6 B18
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Actualización: 11 SEP 2016 a las 3:23 p. m.

Completely re-wrote the terrain generation for temperate forest.
There SHOULD be:
-Much less lakes
-More long rivers
-Slightly less marsh
-Some marsh changed to mud.
-Slightly increased rich soil generation.

Actualización: 4 SEP 2016 a las 9:07 p. m.

[Auto-generated text]: Update on 9/5/2016 12:07:07 AM.

Actualización: 3 SEP 2016 a las 11:44 p. m.

[Auto-generated text]: Update on 9/4/2016 2:45:00 AM.

Actualización: 2 SEP 2016 a las 7:39 p. m.

-Hopefully got rid of the dev mode map-edge warning that has been pestering me about roses and daylilies.
-Roses and Daylilies removed from wild spawn list.
-Lowered Boomalope and Boomrat spawn weights on all 3 modded biomes.

Actualización: 29 AGO 2016 a las 2:00 p. m.

Version 2.0 as described in the mod description.

Actualización: 29 AGO 2016 a las 7:28 a. m.

[Auto-generated text]: Update on 8/29/2016 10:28:58 AM.

Actualización: 28 AGO 2016 a las 2:42 p. m.

[Auto-generated text]: Update on 8/28/2016 5:42:50 PM.

Actualización: 25 AGO 2016 a las 3:19 p. m.

Eliminated "zoo mode". Cleaned up and polished some of the vegetation weights and added in the plant graphical enchancements (ex: Fully grown trees look bigger and young trees look even smaller). My apologies for the momentary zoo mode lol.

Actualización: 25 AGO 2016 a las 3:17 p. m.

[Auto-generated text]: Update on 8/25/2016 6:17:15 PM.

Actualización: 25 AGO 2016 a las 1:57 a. m.

[Auto-generated text]: Update on 8/25/2016 4:57:18 AM.