RimWorld
Increased Forest Density - Hostile Version V6 B18
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Обновление: 11 септ. 2016 в 15:23

Completely re-wrote the terrain generation for temperate forest.
There SHOULD be:
-Much less lakes
-More long rivers
-Slightly less marsh
-Some marsh changed to mud.
-Slightly increased rich soil generation.

Обновление: 4 септ. 2016 в 21:07

[Auto-generated text]: Update on 9/5/2016 12:07:07 AM.

Обновление: 3 септ. 2016 в 23:44

[Auto-generated text]: Update on 9/4/2016 2:45:00 AM.

Обновление: 2 септ. 2016 в 19:39

-Hopefully got rid of the dev mode map-edge warning that has been pestering me about roses and daylilies.
-Roses and Daylilies removed from wild spawn list.
-Lowered Boomalope and Boomrat spawn weights on all 3 modded biomes.

Обновление: 29 авг. 2016 в 14:00

Version 2.0 as described in the mod description.

Обновление: 29 авг. 2016 в 7:28

[Auto-generated text]: Update on 8/29/2016 10:28:58 AM.

Обновление: 28 авг. 2016 в 14:42

[Auto-generated text]: Update on 8/28/2016 5:42:50 PM.

Обновление: 25 авг. 2016 в 15:19

Eliminated "zoo mode". Cleaned up and polished some of the vegetation weights and added in the plant graphical enchancements (ex: Fully grown trees look bigger and young trees look even smaller). My apologies for the momentary zoo mode lol.

Обновление: 25 авг. 2016 в 15:17

[Auto-generated text]: Update on 8/25/2016 6:17:15 PM.

Обновление: 25 авг. 2016 в 1:57

[Auto-generated text]: Update on 8/25/2016 4:57:18 AM.