Team Fortress 2

Team Fortress 2

Oakvale (KOTH)
Mostrando 1-7 de 7 aportaciones
Actualización: 9 AGO 2016 a las 19:17

Actualización: 9 AGO 2016 a las 13:36

-New spawnroom
-Removed one of the buildings as it wasnt being used or was necessary at all
-Roofs on mid now have a platform
-Added a new route in the back of the mid buildings
- Replaced the walls in mid
- Added more detail around the map
- The mid buildings have been rezised
-Clipped every stair and almost every corner
- Added a hazard strip to indicate the capture area

Actualización: 4 AGO 2016 a las 12:34

-New Layout
-New Control Point
-Removed alot of sniper sightlines
-Removed HDR for better play
-Map is more optimized
-Old buildings have been resized so they dont feel claustrophobic

Actualización: 30 JUL 2016 a las 13:53

Actualización: 30 JUL 2016 a las 13:11

Actualización: 30 JUL 2016 a las 12:31

Actualización: 30 JUL 2016 a las 11:23