Team Fortress 2

Team Fortress 2

Oakvale (KOTH)
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 9 ago 2016, 19:17

Aggiornamento: 9 ago 2016, 13:36

-New spawnroom
-Removed one of the buildings as it wasnt being used or was necessary at all
-Roofs on mid now have a platform
-Added a new route in the back of the mid buildings
- Replaced the walls in mid
- Added more detail around the map
- The mid buildings have been rezised
-Clipped every stair and almost every corner
- Added a hazard strip to indicate the capture area

Aggiornamento: 4 ago 2016, 12:34

-New Layout
-New Control Point
-Removed alot of sniper sightlines
-Removed HDR for better play
-Map is more optimized
-Old buildings have been resized so they dont feel claustrophobic

Aggiornamento: 30 lug 2016, 13:53

Aggiornamento: 30 lug 2016, 13:11

Aggiornamento: 30 lug 2016, 12:31

Aggiornamento: 30 lug 2016, 11:23