Team Fortress 2

Team Fortress 2

Oakvale (KOTH)
Mostrando 1-7 de 7 aportaciones
Actualización: 9 AGO 2016 a las 7:17 p. m.

Actualización: 9 AGO 2016 a las 1:36 p. m.

-New spawnroom
-Removed one of the buildings as it wasnt being used or was necessary at all
-Roofs on mid now have a platform
-Added a new route in the back of the mid buildings
- Replaced the walls in mid
- Added more detail around the map
- The mid buildings have been rezised
-Clipped every stair and almost every corner
- Added a hazard strip to indicate the capture area

Actualización: 4 AGO 2016 a las 12:34 p. m.

-New Layout
-New Control Point
-Removed alot of sniper sightlines
-Removed HDR for better play
-Map is more optimized
-Old buildings have been resized so they dont feel claustrophobic

Actualización: 30 JUL 2016 a las 1:53 p. m.

Actualización: 30 JUL 2016 a las 1:11 p. m.

Actualización: 30 JUL 2016 a las 12:31 p. m.

Actualización: 30 JUL 2016 a las 11:23 a. m.