RimWorld
Repair Workbench
Hiển thị 11-20 trong 25 mục
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Cập nhật: 3 Thg09, 2018 @ 3:46pm

Added: Mod options UI.

Cập nhật: 18 Thg11, 2017 @ 4:58pm

Updated target game version to: 0.18.1722.

Cập nhật: 27 Thg06, 2017 @ 8:25pm

Added: Korean translations thanks to AwesomeDOWD http://psteamcommunity.yuanyoumao.com/profiles/76561197970986633/

Cập nhật: 26 Thg05, 2017 @ 9:48am

Updated target game version to: 0.17.1546.
Added: German translations (thanks http://psteamcommunity.yuanyoumao.com/id/Lauri7x3).
Added: ChineseSimplified translations (thanks http://psteamcommunity.yuanyoumao.com/id/WishingLaws).
Fixed: Bench does not get built instantly.

Cập nhật: 15 Thg01, 2017 @ 4:25pm

Added: Option for repair kits to restore a % of durability, instead of a flat amount. Regenerate the RepairBench.xml config file for it to show up.

Cập nhật: 1 Thg01, 2017 @ 5:52pm

Fix: JobDriver_RepairItem.MakeNewToils() throwing System.ArgumentOutOfRangeException when trying to get the item to be repaired from the TargetQueue. How the TargetQueue was empty when the job was created is still unknown, so this fix treats the symptoms, not the cause.

Cập nhật: 20 Thg12, 2016 @ 12:58pm

Updated game version to v0.16.1393.

Cập nhật: 8 Thg12, 2016 @ 5:00pm

Added: Settings are now loaded from XML config file RepairBench.xml
Changed: SkillGain is now a changeable setting.

Cập nhật: 11 Thg10, 2016 @ 1:26pm

Attempted Fix: Directly check at top of WorkGiver if the pawn can reserve the bench. This hopefully will solve the reported errors.

Cập nhật: 2 Thg09, 2016 @ 1:53pm

Updated: Updated to version 0.15.1284.
Changed: Bench now uses vanilla Bill system.
Changed: Bench now uses updated graphics to support material types.
Changed: Temporarily disabled CCL dependency until CCL is updated.