RimWorld

RimWorld

Repair Workbench
Ergebnisse 11–20 von 25
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Update: 3. Sep. 2018 um 15:46

Added: Mod options UI.

Update: 18. Nov. 2017 um 16:58

Updated target game version to: 0.18.1722.

Update: 27. Jun. 2017 um 20:25

Added: Korean translations thanks to AwesomeDOWD http://psteamcommunity.yuanyoumao.com/profiles/76561197970986633/

Update: 26. Mai 2017 um 9:48

Updated target game version to: 0.17.1546.
Added: German translations (thanks http://psteamcommunity.yuanyoumao.com/id/Lauri7x3).
Added: ChineseSimplified translations (thanks http://psteamcommunity.yuanyoumao.com/id/WishingLaws).
Fixed: Bench does not get built instantly.

Update: 15. Jan. 2017 um 16:25

Added: Option for repair kits to restore a % of durability, instead of a flat amount. Regenerate the RepairBench.xml config file for it to show up.

Update: 1. Jan. 2017 um 17:52

Fix: JobDriver_RepairItem.MakeNewToils() throwing System.ArgumentOutOfRangeException when trying to get the item to be repaired from the TargetQueue. How the TargetQueue was empty when the job was created is still unknown, so this fix treats the symptoms, not the cause.

Update: 20. Dez. 2016 um 12:58

Updated game version to v0.16.1393.

Update: 8. Dez. 2016 um 17:00

Added: Settings are now loaded from XML config file RepairBench.xml
Changed: SkillGain is now a changeable setting.

Update: 11. Okt. 2016 um 13:26

Attempted Fix: Directly check at top of WorkGiver if the pawn can reserve the bench. This hopefully will solve the reported errors.

Update: 2. Sep. 2016 um 13:53

Updated: Updated to version 0.15.1284.
Changed: Bench now uses vanilla Bill system.
Changed: Bench now uses updated graphics to support material types.
Changed: Temporarily disabled CCL dependency until CCL is updated.