Starbound

Starbound

Frackin' Universe
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更新于:2017 年 10 月 5 日 上午 9:02

* adds Precursor Duplicator (Hubnester)

* precursor spawner improvements :
* Consumes fuel then waits 10 seconds before spawning the monster instead of consuming the fuel and spawning the monster after 10 seconds since the last monster was spawned. It also now can be toggled using a switch (when the switch is off it won't start the spawning process but will finish any that has started) (Hubnester)
* Adds different frames for the different states it can be on (doesn't transition well, but was mainly for debugging). Also allows the precursor spawner to be overclocked using 1000W power (doesn't work 100% atm) which allows the mobs spawned to drop items + destroys any turrets (if they have a maxEnergy level) in a 100 block radius (I'm wanting to change it so it sets their maxEnergy to 0 instead eventually) when it consumes fuel and when it spawns a monster.

* incinerators now connect directly to the item network (Hubnester)

* added reloading sound to weapons. This was accomplished by adding some new code to gunfire.lua to play the sound at the correct animation stage, as well as patching the animation file. This is also done in FrackinRaces in order for it to work for those of you using both mods.

* Instigator sniper rifle adjusted to operate as intended. This mama is *nasty*

* added new weapon to the Breach set: Breach Cutter
* Curve Blaster alt-fire (Energy Platform) improved: it now fires every 3 seconds (was 5), and emits an ice cloud that does damage to any foes that get too close. Additionally, the energy cost has been reduced from 75 to 67.

* new Isogen Broadsword alt-fire
* new Pyreite broadsword alt-fire
* Battery names and descriptions now note the *correct* power outputs

更新于:2017 年 10 月 3 日 下午 2:08

unsure how or why, but somewhere along the line some of the new parallax changes to Fungal biomes got wiped from a commit. So, I retroactively fixed the issue. You should no longer get parallax issues on these biomes.


also added narfin and ixoling variants for chromatic and sulphuric biomes

更新于:2017 年 10 月 3 日 上午 9:28

* Fissure Splitrifle primary and secondary have been improved in damage, speed and utility.
* adds Proto Augment (slugbait)
* adds dyable guardian wings (Reginald Halifrax)
* precursor generator now correctly accepts elder fluid (Mikenno)
* precursor spawner tweaks (hubnester)
* new icon for corvex seed (retoid)
* grammar fixes (retoid)
* Changes the tech collection to use the tech icons for it's icons and makes tech crafting directly unlock the recipe unlocks and collectable (no longer gives the item) (Hubnester)
* Lightning Storms (more specifically, severe ones) are super dangerous now. You're gonna want to head underground for them for *certain* now.

更新于:2017 年 10 月 1 日 下午 6:20

statusWindow expanded button no longer causes issues with non-FR users

更新于:2017 年 10 月 1 日 下午 4:48

* new Liquid Mixer sprite (retoid)
* Flexx Capes are now dyable (Reginald-Halifrax)
* irradiated biomes should be much more common,, now appearing in radioactive and red stars rather than only sporadic in binary, and the occasional moon
* fixes a critical issue with the new berserk augment

更新于:2017 年 10 月 1 日 上午 9:56

* trees can now be grown in hydro trays (hubnester)
* new ambiance for Red Deserts (Manly Iron)
* sulphuric additions
* corrects a missing itemdescription file

更新于:2017 年 10 月 1 日 上午 5:58

* Cellular Set bonus now properly activates
* Music Player should properly unlock (Hubnester)
* Enriched Plutonium and Uranium will now convert in the Erchius Converter (RockCat)
* typos related to "stomache" fixed (retoid)
* corrected render layers for gas bags and skywhales
* added some new types of augments
* added Precursor Spawner (Hubnester)
* mountainous biome zerchesium rates (surface) slightly improved
* mountainous biomes now have richer ore veins
* sulphuric biome ore veins are richer
* sulphuric world spawns adjusted
* Status Window enhanced with mucho additional info! (zimberzimber)
* adjusted some tech recipes
* improved nav map planet name colors

更新于:2017 年 9 月 29 日 上午 8:37

* all burrowers do 50% their previous damage with individual body segments. The head and tail inflict the same damage as before. This should make them a bit less nightmarish underground and easier to handle in groups.

* tweaked balance on the Sentry gun primary projectiles. Pistols have less damage, rifles gained some damage, and the railgun also gained a small boost to damage

* Protector armor bonus adjusted. It now grants +4% crit, rather than +12%, and applies this bonus to all bladed melee weapons rather than only daggers, shortswords and broadswords

* reduced crit bonus on all armor sets to be in-line with recent balance adjustments
* Numerous weapon balance adjustments, especially to the weapons originally from the old Peglaci race mod. You'll find most of them rescoped and rebalanced. Several less useful weapons are now quite good. Shop around.
* protogun and protopistol visuals changed


(tamamo89)
* Iron, Tungsten, Titanium, and Durasteel weapon recipes altered.
* Bone and Leather Equipment now available on armory and respective vanilla station.
* Ice Wand Recipe Altered And Level Altered so it's Tier 2 instead of 3. We have zero tier 2 staffs and wands.
* Poison wand now requires Titanium Bars instead of Durasteel since it's Tier 3. Making the bar tier match the item tier.
* Nerfed the buff given by the alt ability on the Eldritch Staff.
* Increased bonebow damage a little bit so it sucks less. >_<

更新于:2017 年 9 月 27 日 上午 7:10

* airstrike performance improved, and given an arc so you can shoot over objects
* Distortion Sphere 2 bomb explosion radius reduced, but it now gives a bit more lift from the explosion
* made the Armor Sphere bomb has been further improved, making it a *clearly* better bomb that that offered by any other sphere tech. Additionally, Armor Sphere can now jump and has slightly improved traction
* Knifetops no longer cause collection-induced crashes when captured
* added Music Player object (Hubnester)

* fixed creature collection being broken due to Knifetops
* horses now have a death sound (hubnester)
* fixed several mission issues (TheObserver)
* fixed a critical bug in the last puzzle of the Frozen Wastes where it was not allowing liquid flow within the liquid puzzle
* removed erroneous minable blocks in the Frozen Wastes
* final puzzle has two additional doors to prevent cheating through said door.

更新于:2017 年 9 月 26 日 上午 8:33

* Arc Smelter and Blast Furnace should properly process Elder Stone (Hubnester)
* aviangod wings should have an augment slot (adaxe)
* new station: Liquid Mixer. Combine liquids to form their merged result (based on liquid/liquid interactions) (Hubnester)
* new gun: Disc Rifle
* reworked Thorn Rifle, Sentry Rifle and Senty Railgun alts
* reworked Sentry Rifle and Sentry Railgun primary fires
* Magma Vulcan alt reworked
* added Artillery Strike weapons
* crafted/summoned drones have better resistances, and immunity to shadow effects
* new insanity visuals will not affect monsters, pets, or npcs
* Centrifuge power drain should be corrected (cat2002)
* instead of 5 logs -> 1 methanol or 5 timber -> 1 methanol, the options are now 5 logs -> 1 methanol, 20 timber -> 1 methanol, or 1 apple juice -> 2 methanol (Mikenno)