Starbound

Starbound

Frackin' Universe
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Uppdatering: 29 jul, 2016 @ 9:28

juggled quests a little:


added two new ones leading up to the nuclear core quest. So now she will first want mutavisk, and then has you build a nanofabricator.

These two additions should open up Mutavisk armor, at which point armor tiering and immunities in FU will be made much more apparent to the player with the addition of augment crafting in tandem with the new Deadly Radiation-Immune armor it unlocks in their crafting menus.


Uppdatering: 29 jul, 2016 @ 7:54

apparently the image optimization i ran a while back screwed up some helmet masking. I've gone and reapplied the masking so your hair and other such stuff wont pop out where it wasnt intended to.

Uppdatering: 29 jul, 2016 @ 6:49

minor changes

reduce rate of ash from magma storms

fixed missing animation frame for tentaclecomet

trolls show the proper "get hit" animation now

Uppdatering: 29 jul, 2016 @ 5:34

Lasher and Elder grapplers now work with the new patch data.

Uppdatering: 29 jul, 2016 @ 5:27

something in the patch mucked up the TP in the Science Outpost. Player start location moved to bridge. Problem solved. No idea why.


fix for lasher hooks coming soon.

Uppdatering: 28 jul, 2016 @ 20:58

neptunium, thorium and prism shards properly appear on the ui.


some worlds are still crowding that extended box for ores. Will look into that later.

Uppdatering: 28 jul, 2016 @ 20:37

cockpit ui adjusted to accomodate for the FU ores. threat level moved underneath the planet selected.

Uppdatering: 28 jul, 2016 @ 18:59

50% reduction on the Raptor roars


hellfirechest2 fixed

Uppdatering: 28 jul, 2016 @ 18:34

haunted biome tile fixes

Uppdatering: 28 jul, 2016 @ 18:12

You should (finally) see ores and weather from FU on planet information when selecting your destinations on the nav map