Starbound
Frackin' Universe
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Actualización: 20 ENE 2017 a las 2:53 p. m.

Actualización: 20 ENE 2017 a las 2:39 p. m.

* fix to Egg Incubators. They should hopefully be delivering the babies you expect now. If not, patience, I am still fine tuning this process.

Actualización: 20 ENE 2017 a las 2:02 p. m.

* added new subbiome(s) (surface/underground) : Tentacle

* Matter Assembler now has an additional tab for helping unclutter sections. You'll find "tool"-type items there

* Armory has two new tabs: Bow/Ranged, where staves and bows are kept...and a Misc. tab for things such as boomerangs and magnorbs

* moved Mining Guns to the microchip(technology) tab in the Nanofabricator, along with the ore detectors

Actualización: 19 ENE 2017 a las 8:46 p. m.

fixes an error with hellfire's new special effect

new bracken tree graphic

new algae seed icon

Actualización: 19 ENE 2017 a las 11:41 a. m.

fixed one more teency error in the crit effect display (this mornings fix broke it for all except bow and ranged weapons)

Actualización: 19 ENE 2017 a las 7:47 a. m.

* Hellfire set loses its Nova effect, and gains a formal Set Bonus, as well as a buff when immersed in lava, and a HP, Energy and Physical Resistance buff in Infernus, Dark Infernus, Volcanic and Magma biomes
* Densinium rifle energy requirement increased
* somehow no one reported or noticed it: Fixed an error in the War Angel set bonus causing it to not apply
* bears and wolves now drop pelts. They are the *only* creatures to do so.
* pelts are required for Bear and Wolf armors
* Bear and Wolf armor unlocks corrected, and recipes fixed
* fixed a bug with the Wretchel plant

Actualización: 19 ENE 2017 a las 4:55 a. m.

firearms should be fine again

Actualización: 18 ENE 2017 a las 8:36 p. m.

* super minor: removed the Crit effect from mining lasers. they still *get* crits, they just won't spam the message. Will add this to spear hold soon :)

Actualización: 18 ENE 2017 a las 11:30 a. m.

* added an effect to crit hits. You'll know for sure when you land one now

* reduced critChance on most weapons by 50%. The math was rolling for crits far too often

* added chanceMultiplier to crit script. you wont notice it unless you are using FR races that benefit from this stat

* added missing declarations for supported eggs in the incubator. you shouldn't see chicken babies without using chicken eggs now

* corrected erroneous display for Atmos.Regulator UI. It is 48 power, *not* 24 as it stated.

* added wolf and bear armors from Kraitens armor mod

* added cosmic projectiles

Actualización: 15 ENE 2017 a las 11:42 a. m.

pretty minor one this time



* mining laser impact sounds are less annoying

* adjusted light effects on all mining guns to be less.... seizure-y. Yes, thats a word. I'm a doctor that went to word-doctor school. Shut up.

* irradium set provides its benefit. was broken.

* fixed carbon and bone shortswords being classed as broadswords

* fixed reversed names on Tesla/Rocket turret. You can shut up about it now. Thanks.

* black beetles (bug shell) now have a 100% chance to spawn on Desert biomes to help with actually crafting the Nomad set