Starbound

Starbound

Frackin' Universe
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Opdatering: 1. juni 2017 kl. 9:21

this will be the *final* commit for the 1.2.3 release version of FU.

All further content will be for 1.3 Unstable or 1.3

Dungeons
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* lowered maximum dungeon count on Primeval biomes to match all others
* added new precursor object
* added new precursor tiles

Mobs
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* updates to Supper's monster behaviors. Mostly, you'll see pre-attack animations properly play in almost every circumstance. this should make enemy telegraphing much more noticable.
* Light Drones should now properly pathfind, rather than getting stuck on every bump (which rendered them nearly useless)
* Tar Golems have had numerous corrections to their animations. they are also more difficult to deal with
* Titanus Wrex got some upgrades
* is update Hoarz!!!!: https://steamuserimages-a.akamaihd.net/ugc/785162879540207552/FBEB5CFCBCBD151CE6C18A96C56BA9FC3CC75EE4/

Races
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* Radien visual tweaks

Gear
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* Lunari Rifle alt fire improved drastically
* added weapon Level to buildscripts of weapons types lacking it. not all UIs display level yet.
* added elder broadsword

Objects
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* Bot Healing Station has a new sprite palette so it can be distinguished from the bot loader
* new Precursor station: Erchius Converter. toss in liquid erchius. get goodness in return. it will also accept ultronium

Opdatering: 28. maj 2017 kl. 7:31

one more tiny aether city issue

Opdatering: 28. maj 2017 kl. 5:58

hylotlcityaether should no longer generate errors on Aether worlds

Opdatering: 27. maj 2017 kl. 20:27

* Radiens adjusted (colors etc)

* fixed a microformer unlock that was broken due to typo

* fixed some other minor stuff I can't remember that was related to text typos

Opdatering: 26. maj 2017 kl. 6:46

NPCs
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* new NPC race - Radien (thanks, Moonlit Comet!)


Armor
-----------------
* fixed chaos leg recipe
* fixed Geist set bonus and tooltip
* Mining armor "Mining Laser" bonuses reduced. You now get a small boost (25% of its listed damage bonus) for single-wielding a mining laser. Dual wielding them will yield the full bonus total.
* Enforcer armor set bonus corrected, and given variable bonuses to Shotgun/Assault Rifle
* Protector Set stated it gave damage bonus to swords, when in fact it should have been a Crit Chance increase. This has been corrected


Weapons
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* Precursor Beam Pistol got an upgrade
* grav gun reworked again. Now it it absurdly cool, but still a niche weapon unlike any other.


Dungeons
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* Underwater Aether wreck dungeon added to replace water-based one
* Hylotl City and Hylotl Ruins (Underwater) on Aether worlds use the correct liquid
* added new Challenge Radars


Bugs
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* Sulphur spam corrected
* Flyer weapon damage increased

Opdatering: 23. maj 2017 kl. 10:35

5.2.16

* added unlock for Iron Centrifuge to the Wooden Centrifuge, rather than only the Anvil
* Cloud Forest subbiome removed from Garden. Ocemera are too tough for t1.

Mobs
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* more t3 and t4 Burrowers added
* diamond burrowers drop far less diamond
* fixed an error in the spawn code which caused dirt and stone burrowers to never spawn

Armors
--------------------------
* Stalker armor gains +3% Crit Chance, and its Damage and Crit bonuses apply to Crossbows in addition to Bows, Rifles and Sniper Rifles
* Monster Plate armor gains +15% Bow/Crossbow Damage and +5% Crit with bows and crossbows
* added Chaos armor upgrade. Unlocked from Sanguine set
* added Masquerade armor upgrade. Unlocked from Hacker set

Cosmic Anvil
---------------------------
* All FU armors can be upgraded in a Cosmic Anvil
* all FU shields can be upgraded in a Cosmic Anvil
* bug nets and hoes can be upgraded in a Cosmic Anvil
* the Parasol can be upgraded (it also no longer appears as Legendary from the start, but obtains this as you upgrade it)
* items upgraded to Tier 4 get "Uncommon" rarity
* items upgraded to tier 5 get "rare" rarity
* items upgraded to tier 6 are now "Legendary" rarity.
* Tier 7+ upgrades become Essential rarity.


Bugs
-----------------------
* corrected skewed values in the the new Knight armor sets. Their balance was way off, and is now more in-line with their original intent
* the augment extractor should properly extract Kinetic Field III, and not produce Kinetic Field I instead.
* Plebian Helm mask corrected
* Underworld Goggles mask corrected

Opdatering: 21. maj 2017 kl. 10:30


Races
------------------------------
The following are now usable on NPCs (they are not intended as selectable by players. Use race mods if you want a full race!)

* added Anodyne species (from novaskin)
* added Mantizi race
* added Kirhos race
* added Izku race
* added Dark Izku race


Dungeons
--------------------------
* Science Outpost racial spread adjusted to include the above races in the inhabitatnts.
* Changed text statements from inhabitants of the Science Outpost. The Legend of Kevin is born. Check the bookcase...

Gear
------------------------
* new armor sets: Battle-born, Kingslayer, Geist (Nightar mod),
* RNG weapons should be upgradeable in the Cosmic Anvil
* Cosmic Anvil damage bonus corrected. You should no longer see loss of damage on the first upgrade.


Other
-----------------------
* Fixed Atmosphere Regulator missing Poison immunity
* bamboo frames corrected to not have extra pixels
* Floralyt should now be visible in all stages

Opdatering: 19. maj 2017 kl. 7:31

adds unlocks i forgot for microformers and terraformers

Opdatering: 19. maj 2017 kl. 7:14

Stations
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* Powder Sifter now works more like a centrifuge, and has output that varies on what material is input. Each material type has 12 possible outputs (3 common, 3 uncommon, 3 rare and 3 ultra-rare)
* added Spare Parts, Aether Dust and Dirt to the Sifter station recipes

* you can now craft Microformers and Terraformers at the Matter Assembler. They are not cheap.


Mobs
----------------
* added new Copperbeak farmable critter
* total number of mini-bees spawned by giant bees has been reduced by 50%


Biomes
---------------
* Atropus Seas should properly have Insanity


Races
-------------
* added new NPC race: Thelusians. Thanks to GTG3000 for allowing me to use the Wasp Hive body as a base for their torsos.


Other
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* Starbooze item sell prices heavily adjusted (thanks, Whismerhill). This should make it more desirable to use, as it can help fund your various other resource requirements
* added Elder Bow book to loot lists
* new skin for Spankr (Xiapher)

Bugs
-------------
* Elder Staff recipe books should now properly spawn in their relevant loot pools
* added missing teleportOut particles on Fleshreapers

Opdatering: 17. maj 2017 kl. 5:08

corrects a spawner issue with the new bird variants


Huge Bipeds got some tweaks

fixed a bug with HumanEncounter dungeons spawning PGIs rather than doors