全面战争:战锤

全面战争:战锤

Elite Units Cap by The PM
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更新于:2016 年 9 月 2 日 上午 1:51

更新于:2016 年 7 月 30 日 下午 6:23

- Fixed dwarf gyrocopters being added on (now) incorrect buildings

更新于:2016 年 7 月 28 日 下午 4:57

更新于:2016 年 7 月 28 日 下午 4:49

-Updated Main Units Table for latest patch
-Added Beastmen unit restrictions

更新于:2016 年 7 月 6 日 上午 7:56

-Reduced Longbeards Cap.
-Gyrocopter (plain version) was on the wrong building. Fixed that and added 1 to the cap.

更新于:2016 年 7 月 2 日 上午 7:43

Edited mercenary tables to remove the Terrorgheist, Varghulf, and Black Coach.

Set merc limit cap of 1 for Hex Wraith, Cairns Wraiths, Grave Guard with Great Weapons, and Black Knights with Barding.

Set merc limit caps of 2 for Fell Bats, Vargheists, and Crypt Horrors.

Set merc limit caps of 3 for dire wolves.

Feedback in game for raised armies is appreciated. You should not be seeing armies raised with these specific units over their cap. I'm not a big VC player so it'll be a while before I can test personally.

更新于:2016 年 6 月 30 日 下午 4:45

Fix for Crypt Horror cap not being applied to Level 3 Binding Circle.

更新于:2016 年 6 月 30 日 上午 10:16

Update for Patch.
Added Blood Knights (1)
Added Crypt Horrors restriction (3)

更新于:2016 年 6 月 27 日 下午 3:01

Fixed some of the Vamps numbers that I accidently left too high.

更新于:2016 年 6 月 27 日 下午 12:10

New artwork because I wanted to give more recognition.

Adjusted all Chaos units down to 1. (Meaning you start with two). As they were, they had a large advantage on a points basis in my "balance calculator." I don't really play as chaos so we'll see how it goes.