XCOM 2
Legacy SpecOps Combat Knives
Viser 31–40 av 63 bidrag
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Oppdatering: 27. juli 2016 @ 17.32

Added pod activation on silent kills

Oppdatering: 26. juli 2016 @ 10.34

Fix implacable and reaper bug with silent takedown

Oppdatering: 25. juli 2016 @ 17.39

Fixed some issues with stealth kills and tactical reloads.
Reduced combat knife damage by 1.
Capped detection modifier at 0.5 for stealth kill calculations.

Oppdatering: 18. juli 2016 @ 11.34

Reduced combat knife damage by 1 to balance better with vanilla swords and LW fleche damage.

Oppdatering: 15. juli 2016 @ 5.34

Stealth kill overhaul

Oppdatering: 12. juli 2016 @ 12.00

Oppdatering: 10. juli 2016 @ 14.37

V1.9.1 Added Grimys Utility Slot Sidearms support and added cooldown for T1 and T2 combat knives.

Oppdatering: 9. juli 2016 @ 5.40

Fixed issues with Musashi_Gamestate_Takedown after loading tactial

Oppdatering: 6. juli 2016 @ 2.00

Tweaked concealment mechanic

Oppdatering: 3. juli 2016 @ 13.36

Fixed issue with multiple silent takedowns would cause concealment break